Offline 104.7.174.182:28015 checked 45d ago
Rust Server [Docker] Test
Connect
srv = rust.server("104.7.174.182:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 104.7.174.182:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 16:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 56/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
How does Rust Server [Docker] Test compare in the rankings?
Over the last seven days Rust Server [Docker] Test sits at #15,172 on player hours, in the top – of ranked servers.
How many players does Rust Server [Docker] Test hold at once?
The current row shows Rust Server [Docker] Test offline; the last response was 45 days 6 hours ago.
Server data
What Rust version does Rust Server [Docker] Test run?
The build is Rust network protocol 2633 and build 163493 on Linux, run by Rust Server [Docker] Test. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server [Docker] Test up, and what does its uptime show?
The latest sample has Rust Server [Docker] Test offline, with a last sighting 45 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Server [Docker] Test run from?
For Rust Server [Docker] Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 104.7.174.182:28015.
Map and rules
What rules and settings are recorded for Rust Server [Docker] Test?
You will not find a gather rate in the string Rust Server [Docker] Test. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Server [Docker] Test?
Rust Server [Docker] Test runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Rust Server [Docker] Test wipe?
The record for Rust Server [Docker] Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 53 days 6 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust Server [Docker] Test?
These Rust Data lists include Rust Server [Docker] Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rust Server [Docker] Test hold?
These tags are published by Rust Server [Docker] Test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Server [Docker] Test?
The manual route: launch Rust, F1, then client.connect 104.7.174.182:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.