Rust Data

rustdata.spaceservers106.156.231.73:28017.ipynb

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Offline 106.156.231.73:28016 checked 16h ago

NINJA WORKS Server

moddedoxide

Connect

srv = rust.server("106.156.231.73:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 2
rank #5,191 # top 23%
last wipe 8d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctMon 19 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 08:17 UTC8d ago 2 NaN running 1
1 Mon 19 Oct, 03:00 UTC10d ago 1 NaN 1.2 days 1
2 Thu 1 Oct, 19:09 UTC FW27d ago 1 held half 17.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
106.156.231.73:28016
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 08:17 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

How does NINJA WORKS Server compare in the rankings?

Player hours over seven days put NINJA WORKS Server at #5,191, in the top 23% of the ranked set.

How many players does NINJA WORKS Server hold at once?

Offline now for NINJA WORKS Server, with the last sample 16 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 12:00 UTC, mean 1 players.

Server facts

What is the Rust version on NINJA WORKS Server?

Rust network protocol 2635 and build 168909 on Windows is what NINJA WORKS Server runs. Steam updates your game for you, but the protocol must match to join.

Is NINJA WORKS Server up, and what does its uptime show?

The latest sample has NINJA WORKS Server offline, with a last sighting 16 hours ago. Uptime of 22% across the last 7 full days: 37 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.

In which location is NINJA WORKS Server hosted?

For NINJA WORKS Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 106.156.231.73:28016 is its address.

Map and rules

What rules and settings are recorded for NINJA WORKS Server?

You will not find a gather rate in the string NINJA WORKS Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on NINJA WORKS Server?

NINJA WORKS Server runs a procedural map, which the game generates.

Wipe schedule

When does NINJA WORKS Server wipe, and on what schedule?

NINJA WORKS Server wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 21 hours ago.

What is wipe day on NINJA WORKS Server like?

The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 24 hours after it began. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags and filters

Where does NINJA WORKS Server appear among Rust Data lists and filters?

These Rust Data lists include NINJA WORKS Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on NINJA WORKS Server?

The game's server browser reads these tags from NINJA WORKS Server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join NINJA WORKS Server?

Enter client.connect 106.156.231.73:28016 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,078 players 11,614 servers online