Rust Data

rustdata.spaceservers106.156.250.10:28016.ipynb

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Online 106.156.250.10:28015 checked 17m ago

My Custom Map Server

moddedoxide

Connect

srv = rust.server("106.156.250.10:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #5,669 # top 25%
last wipe 4d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0019:0020:0012:0013:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Sun 25 OctSun 4 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 06:28 UTC4d ago 1 NaN running 1
1 Sun 4 Oct, 05:12 UTC25d ago 1 halved by day 9 21.1 days 0
2 Tue 29 Sep, 17:12 UTC29d ago 1 halved by day 2 4.5 days 1
3 Sun 27 Sep, 00:48 UTC32d ago 1 NaN 2.7 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
106.156.250.10:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 08:18 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average152/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average238/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

Quick answers

From the figures on this page.

Player counts

How does My Custom Map Server compare in the rankings?

Over the last seven days My Custom Map Server sits at #5,669 on player hours, in the top 25% of ranked servers.

How many players does My Custom Map Server hold at once?

My Custom Map Server reports 1 players at this refresh, with 10 slots configured. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 1 players.

Server facts

What is the Rust version on My Custom Map Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Custom Map Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Custom Map Server, and is it up?

My Custom Map Server reports itself online at the current refresh. Over the last 7 full days the hours up number 38 of 168, 23%. The first row Rust Data holds for it is dated 26 September 2026.

Which location does My Custom Map Server run from?

There is no region published for My Custom Map Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 106.156.250.10:28015 is its address.

Map and rules

Which settings and rules does My Custom Map Server run?

The name My Custom Map Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on My Custom Map Server?

My Custom Map Server runs a procedural map, which the game generates.

Wipe data

When does My Custom Map Server wipe, and how often?

My Custom Map Server wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 8 hours ago, and that is the one in play.

On My Custom Map Server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 5.5 in the other cases.

Lists and tags

Where does My Custom Map Server appear among Rust Data lists and filters?

The Rust Data lists that My Custom Map Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Custom Map Server?

These tags are published by My Custom Map Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to My Custom Map Server?

The manual route: launch Rust, F1, then client.connect 106.156.250.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,236 players 11,880 servers online