Rust Data

rustdata.spaceservers106.214.8.223:10003.ipynb

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Offline 106.214.8.223:10001 checked 40d ago

Butterchiken Local Test Server

moddedoxide

Connect

srv = rust.server("106.214.8.223:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,454 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
106.214.8.223:10001
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 19:59 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average43/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average80/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average32/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average84/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average302/310

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Butterchiken Local Test Server rank?

Over the last seven days Butterchiken Local Test Server sits at #15,454 on player hours, in the top – of ranked servers.

What population does Butterchiken Local Test Server carry?

Butterchiken Local Test Server returns no live count at this refresh, having last been seen 40 days 19 hours ago.

Server data

Which Rust version is Butterchiken Local Test Server on?

Version Rust network protocol 2633 and build 163794 on Linux is reported by Butterchiken Local Test Server. The protocol has to match before you can join, and Steam does the updating.

Is Butterchiken Local Test Server up, and what does its uptime show?

Offline now for Butterchiken Local Test Server, last seen 40 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.

In which location is Butterchiken Local Test Server hosted?

No region is published by Butterchiken Local Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 106.214.8.223:10001 is its address.

Settings and map

What rules and settings are recorded for Butterchiken Local Test Server?

No gather rate appears in the name: Butterchiken Local Test Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Butterchiken Local Test Server selected?

The game generates its map: procedural, on Butterchiken Local Test Server.

Wipe schedule

On what schedule does Butterchiken Local Test Server wipe?

A rhythm cannot be read from the wipes of Butterchiken Local Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 43 days 2 hours ago.

Lists and tags

Which Rust Data filters and lists contain Butterchiken Local Test Server?

These Rust Data lists include Butterchiken Local Test Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Butterchiken Local Test Server hold?

The game's server browser reads these tags from Butterchiken Local Test Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Butterchiken Local Test Server?

The manual route: launch Rust, F1, then client.connect 106.214.8.223:10001. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,653 players 11,789 servers online