Offline 106.45.4.56:28015 checked 29d ago
测试
Connect
srv = rust.server("106.45.4.56:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 03:33 UTC30d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 106.45.4.56:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 04:01 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 23 on average | 31/100 |
| 1 | [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 19 on average | 3/100 |
| 2 | 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 17 on average | 23/200 |
| 3 | [JP] DON-tacos PvE | EA · groups of 8+ · monthly · 11 on average | 6/100 |
| 4 | #10-[搞就完了]10倍/10.28新档/无权/萌新首选 | EA · no group limit · 11 on average | 19/100 |
| 5 | [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 10 on average | 17/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does 测试 rank?
Player hours over seven days put 测试 at #16,491, in the top 69% of the ranked set.
What population does 测试 carry?
Offline now for 测试, with the last sample 29 days 20 hours ago.
Server facts
What is the Rust version on 测试?
Rust network protocol 2633 and build 165217 on Windows is what 测试 runs. Steam updates your game for you, but the protocol must match to join.
Is 测试 up, and what does its uptime show?
测试 is offline at this refresh; the last response came 29 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 28 September 2026.
Which location does 测试 run from?
Its name points to Asia, but 测试 publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 106.45.4.56:28015 is its address.
Rules, settings, map
Which rules apply on 测试, and what settings?
The name 测试 carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on 测试?
The game generates its map: procedural, on 测试.
Wipe data
When does 测试 wipe, and how often?
A rhythm cannot be read from the wipes of 测试 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days ago.
On 测试, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 4 hours in.
Tags, lists
Which lists on Rust Data hold 测试, and which filters?
On Rust Data, 测试 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 测试?
These tags are published by 测试 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into 测试?
Enter client.connect 106.45.4.56:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.