Rust Data

rustdata.spaceservers107.133.213.165:28016.ipynb

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Offline 107.133.213.165:28015 checked 14d ago

[US EAST] PVEGAMING PVE

moddedcarbonpve

Connect

srv = rust.server("107.133.213.165:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,159 # top 70%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 00:48 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 10012026
Map of [US EAST] PVEGAMING PVE
map
Procedural Map
size
5000
seed
10012026
Open on RustMaps

Server

srv.info()
address
107.133.213.165:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 00:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 251 on average268/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average90/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average50/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average41/200
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 37 on average110/125
5Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 33 on average113/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does [US EAST] PVEGAMING PVE rank?

Over the last seven days [US EAST] PVEGAMING PVE sits at #15,159 on player hours, in the top 70% of ranked servers.

What population does [US EAST] PVEGAMING PVE carry?

[US EAST] PVEGAMING PVE returns no live count at this refresh, having last been seen 14 days 21 hours ago.

Server facts

Which Rust version is [US EAST] PVEGAMING PVE on?

The build is Rust network protocol 2634 and build 166494 on Linux, run by [US EAST] PVEGAMING PVE. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US EAST] PVEGAMING PVE, and is it up?

[US EAST] PVEGAMING PVE is offline at this refresh; the last response came 14 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does [US EAST] PVEGAMING PVE run from?

No region tag is published by [US EAST] PVEGAMING PVE, though its name points to North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 107.133.213.165:28015 is its address.

Settings and map

Which rules apply on [US EAST] PVEGAMING PVE, and what settings?

You will not find a gather rate in the string [US EAST] PVEGAMING PVE. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has [US EAST] PVEGAMING PVE loaded?

The game generates the map on [US EAST] PVEGAMING PVE: procedural, size 5,000, seed 10012026. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does [US EAST] PVEGAMING PVE wipe?

The record for [US EAST] PVEGAMING PVE holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 22 hours ago, and that is the one in play.

What is wipe day on [US EAST] PVEGAMING PVE like?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold [US EAST] PVEGAMING PVE, and which filters?

These Rust Data lists include [US EAST] PVEGAMING PVE: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on [US EAST] PVEGAMING PVE?

These tags are published by [US EAST] PVEGAMING PVE and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to [US EAST] PVEGAMING PVE?

Enter client.connect 107.133.213.165:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.pvegaming.com/.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,506 players 11,742 servers online