Rust Data

rustdata.spaceservers107.136.237.168:28017.ipynb

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Offline 107.136.237.168:28015 checked 20d ago

Solo PVE

moddedcarbonpve

Connect

srv = rust.server("107.136.237.168:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #15,541 # top 70%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 16:20 UTC20d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
107.136.237.168:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 21:14 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average282/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 238 on average215/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average126/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average14/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average61/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average18/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Solo PVE rank?

Rank #15,541 on seven-day player hours for Solo PVE, within the top 70% of all ranked servers.

How full does Solo PVE run?

Solo PVE returns no live count at this refresh, having last been seen 20 days 1 hours ago.

About the server

Which Rust version is Solo PVE on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by Solo PVE. Steam updates your game for you, but the protocol must match to join.

How reliable is Solo PVE, and is it online now?

Offline now for Solo PVE, last seen 20 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 8 October 2026.

In which location is Solo PVE hosted?

No region is published by Solo PVE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 107.136.237.168:28015.

Rules, settings, map

What rules and settings are recorded for Solo PVE?

The name Solo PVE carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Solo PVE?

The game generates its map: procedural, on Solo PVE.

Wipe schedule

When does Solo PVE wipe, and on what schedule?

Too few wipes are on record for Solo PVE to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 20 days 1 hours ago, and that is the one in play.

On Solo PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold Solo PVE, and which filters?

These Rust Data lists include Solo PVE: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Solo PVE?

The game's server browser reads these tags from Solo PVE: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Solo PVE?

Enter client.connect 107.136.237.168:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,890 players 11,751 servers online