Offline 107.175.159.174:28015 checked 27d ago
Foxx Current Dev
Connect
srv = rust.server("107.175.159.174:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 28 Sep, 18:32 UTC31d ago | 1 | NaN | running | 0 |
| 1 | Fri 25 Sep, 00:36 UTC34d ago | NaN | NaN | 3.7 days | 0 |
| 2 | Mon 21 Sep, 05:48 UTC38d ago | 0 | NaN | 3.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 87/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 60/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 170/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population
What position does Foxx Current Dev take in the server rankings?
Rank #15,929 on seven-day player hours for Foxx Current Dev, within the top 70% of all ranked servers.
How many players does Foxx Current Dev hold at once?
The current row shows Foxx Current Dev offline; the last response was 27 days ago.
Server facts
What Rust version does Foxx Current Dev run?
Version Rust network protocol 2634 and build 166655 on Linux is reported by Foxx Current Dev. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Foxx Current Dev, and is it online now?
Foxx Current Dev is offline at this refresh; the last response came 27 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Which location does Foxx Current Dev run from?
No region is published by Foxx Current Dev. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 107.175.159.174:28015.
Map and rules
Which rules apply on Foxx Current Dev, and what settings?
No gather rate appears in the name: Foxx Current Dev. Group size tops out at 12 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
What is the map on Foxx Current Dev?
Size 4,500, seed 1337: the procedural map on Foxx Current Dev, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Fox Island! is what the map name field says.
Wipes and dates
On what schedule does Foxx Current Dev wipe?
No next wipe can be predicted for Foxx Current Dev, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 31 days ago, and that is the one in play.
On Foxx Current Dev, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Foxx Current Dev?
On Rust Data, Foxx Current Dev appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Foxx Current Dev hold?
Read by the game's server browser, the tags Foxx Current Dev publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts12 (Group limit): No team may exceed 12; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166655 (Build): Build number: 166655; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Foxx Current Dev?
The manual route: launch Rust, F1, then client.connect 107.175.159.174:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.