Online 108.18.58.38:28015 checked 7m ago
RustGreyders
Connect
srv = rust.server("108.18.58.38:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 19:13 UTC19d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1500 · seed 1
- map
- Procedural Map
- size
- 1500
- seed
- 1
Server
srv.info()- address
- 108.18.58.38:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 19:13 UTC
- hostname
- rust.earlgreyders.wang
- first seen
- 23 Sep 2026
Operator · earlgreyders.wang
rust.servers(operator="earlgreyders.wang").sort_values("players")
| server | players |
|---|
The only server publishing a earlgreyders.wang hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 179/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 137/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 22/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 46/1000 |
Quick answers
From the figures on this page.
Population
What position does RustGreyders take in the server rankings?
Player hours over seven days put RustGreyders at #15,437, in the top 69% of the ranked set.
How many players does RustGreyders hold at once?
The sample now reads 0 players for RustGreyders, out of 4 slots. Over the last seven days it averaged 0 players.
Server facts
How well does RustGreyders perform?
Server fps over the last 48 hours averages 233; the floor is 210. Entity numbers reached 10,339, and that includes buildings, deployables and the rest. A high of 974 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on RustGreyders?
Rust network protocol 2635 and build 168909 on Linux is what RustGreyders runs. Steam updates your game for you, but the protocol must match to join.
How reliable is RustGreyders, and is it up?
Online is the state at the latest refresh for RustGreyders. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 23 September 2026.
In which location is RustGreyders hosted?
No region is published by RustGreyders. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 108.18.58.38:28015.
Map and rules
Which settings and rules does RustGreyders run?
No gather rate appears in the name: RustGreyders. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has RustGreyders selected?
Size 1,500, seed 1: the procedural map on RustGreyders, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does RustGreyders wipe, and on what schedule?
The record for RustGreyders holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 19 hours ago, and that is the one in play.
On RustGreyders, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain RustGreyders?
The Rust Data lists that RustGreyders fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Who operates RustGreyders?
The earlgreyders.wang hostname published by RustGreyders is not used by any other server we track.
Which meanings do the tags on RustGreyders hold?
Read by the game's server browser, the tags RustGreyders publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to RustGreyders?
Enter client.connect 108.18.58.38:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at http://earlgreyders.wang.