Rust Data

rustdata.spaceservers108.181.63.74:28017.ipynb

Run all rust-data · live

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Online 108.181.63.74:28015 checked 12m ago

cRusty Pie

vanillamoddedcarbon

Connect

srv = rust.server("108.181.63.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/48 # 0% full
7-day average 0 # peak –
rank #15,412 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:25 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1
Map of cRusty Pie
map
Procedural Map
size
5000
seed
1
Open on RustMaps

Server

srv.info()
address
108.181.63.74:28015
region
–
max players
48
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 05:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average124/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average52/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average24/1000

Quick answers

From the figures on this page.

Player counts

What position does cRusty Pie take in the server rankings?

Player hours over seven days put cRusty Pie at #15,412, in the top 69% of the ranked set.

How full does cRusty Pie run?

cRusty Pie reports 0 players at this refresh, with 48 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does cRusty Pie perform?

Averaged over 48 hours: 87 server fps, never under 21. Entity numbers reached 145,908, and that includes buildings, deployables and the rest. Memory peaked at 5,164 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is cRusty Pie on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by cRusty Pie. Joining needs the same protocol on your game; Steam handles the update.

How reliable is cRusty Pie, and is it up?

The current sample puts cRusty Pie online. The uptime it reports puts the last restart about 1 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Where does cRusty Pie sit?

For cRusty Pie, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 108.181.63.74:28015 is its address.

Rules, settings, map

Which rules apply on cRusty Pie, and what settings?

You will not find a gather rate in the string cRusty Pie. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has cRusty Pie loaded?

Size 5,000, seed 1: the procedural map on cRusty Pie, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

On what schedule does cRusty Pie wipe?

A rhythm cannot be read from the wipes of cRusty Pie on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 2 hours ago.

What is wipe day on cRusty Pie like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain cRusty Pie?

On Rust Data, cRusty Pie appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on cRusty Pie hold?

These tags are published by cRusty Pie and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp48 (Max players): 48 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join cRusty Pie?

Enter client.connect 108.181.63.74:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://voidexistence.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp48,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp48
Max players 48 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,711 players 11,619 servers online