Rust Data

rustdata.spaceservers108.181.91.179:28019.ipynb

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Online 108.181.91.179:28016 checked 6m ago

KushKastle

moddedcarbon

Connect

srv = rust.server("108.181.91.179:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/400 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 23:09 UTC21d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

6000 · seed 1
Map of KushKastle
map
Procedural Map
size
6000
seed
1
Open on RustMaps

Server

srv.info()
address
108.181.91.179:28016
region
–
max players
400
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 23:09 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700

Quick answers

From the figures on this page.

Player counts

How does KushKastle compare in the rankings?

Player hours over seven days put KushKastle at #15,326, in the top 69% of the ranked set.

How many players does KushKastle hold at once?

The sample now reads 0 players for KushKastle, out of 400 slots. Over the last seven days it averaged 0 players.

Server data

How well does KushKastle perform?

The 48-hour average is 186 server fps, with a low of 102. Buildings, deployables and all else in the world took the count as high as 202,565 entities. The memory field tops out at 5,021 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on KushKastle?

Version Rust network protocol 2634 and build 167058 on Linux is reported by KushKastle. Steam updates your game for you, but the protocol must match to join.

How reliable is KushKastle, and is it online now?

The current sample puts KushKastle online. The uptime it reports puts the last restart about 3 days 19 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 19 September 2026.

Where does KushKastle sit?

There is no region published for KushKastle. Rust Data does not look up where the machine stands; it shows where a server says it is. 108.181.91.179:28016 is its address.

Map and rules

Which rules apply on KushKastle, and what settings?

The name KushKastle carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on KushKastle?

Size 6,000, seed 1: the procedural map on KushKastle, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does KushKastle wipe, and how often?

Too few wipes are on record for KushKastle to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 14 hours ago, and that is the one in play.

What is wipe day on KushKastle like?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain KushKastle?

The Rust Data lists that KushKastle fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on KushKastle?

The game's server browser reads these tags from KushKastle: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into KushKastle?

The manual route: launch Rust, F1, then client.connect 108.181.91.179:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp400
Max players The server lists 400 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167058
Build Build number: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online