Online 108.181.91.179:28016 checked 6m ago
KushKastle
Connect
srv = rust.server("108.181.91.179:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 23:09 UTC21d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1
- map
- Procedural Map
- size
- 6000
- seed
- 1
Server
srv.info()- address
- 108.181.91.179:28016
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 23:09 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 183/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 83/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 28/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 267/700 |
Quick answers
From the figures on this page.
Player counts
How does KushKastle compare in the rankings?
Player hours over seven days put KushKastle at #15,326, in the top 69% of the ranked set.
How many players does KushKastle hold at once?
The sample now reads 0 players for KushKastle, out of 400 slots. Over the last seven days it averaged 0 players.
Server data
How well does KushKastle perform?
The 48-hour average is 186 server fps, with a low of 102. Buildings, deployables and all else in the world took the count as high as 202,565 entities. The memory field tops out at 5,021 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on KushKastle?
Version Rust network protocol 2634 and build 167058 on Linux is reported by KushKastle. Steam updates your game for you, but the protocol must match to join.
How reliable is KushKastle, and is it online now?
The current sample puts KushKastle online. The uptime it reports puts the last restart about 3 days 19 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 19 September 2026.
Where does KushKastle sit?
There is no region published for KushKastle. Rust Data does not look up where the machine stands; it shows where a server says it is. 108.181.91.179:28016 is its address.
Map and rules
Which rules apply on KushKastle, and what settings?
The name KushKastle carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.
What is the map on KushKastle?
Size 6,000, seed 1: the procedural map on KushKastle, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does KushKastle wipe, and how often?
Too few wipes are on record for KushKastle to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 14 hours ago, and that is the one in play.
What is wipe day on KushKastle like?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain KushKastle?
The Rust Data lists that KushKastle fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on KushKastle?
The game's server browser reads these tags from KushKastle: gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): The server lists 400 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Build number: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into KushKastle?
The manual route: launch Rust, F1, then client.connect 108.181.91.179:28016. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.