Offline 108.214.46.58:28015 checked 2d ago
Evil Server Of Doom and Despair
Connect
srv = rust.server("108.214.46.58:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 19:37 UTC4d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 108.214.46.58:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 19:51 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Evil Server Of Doom and Despair rank?
Rank #5,880 on seven-day player hours for Evil Server Of Doom and Despair, within the top 26% of all ranked servers.
What population does Evil Server Of Doom and Despair carry?
The current row shows Evil Server Of Doom and Despair offline; the last response was 2 days 22 hours ago. Over the last seven days it averaged 2 players and peaked at 3.
Server facts
What is the Rust version on Evil Server Of Doom and Despair?
Rust network protocol 2635 and build 168909 on Windows is what Evil Server Of Doom and Despair runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Evil Server Of Doom and Despair, and is it up?
The latest sample has Evil Server Of Doom and Despair offline, with a last sighting 2 days 22 hours ago. 12 of 96 hours up over the last 4 full days, or 12%. Rust Data logged it first on 24 October 2026.
In which location is Evil Server Of Doom and Despair hosted?
There is no region published for Evil Server Of Doom and Despair. Rust Data does not look up where the machine stands; it shows where a server says it is. 108.214.46.58:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Evil Server Of Doom and Despair?
The name Evil Server Of Doom and Despair carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Evil Server Of Doom and Despair selected?
Evil Server Of Doom and Despair runs a procedural map, which the game generates.
Wipe data
When does Evil Server Of Doom and Despair wipe, and how often?
The record for Evil Server Of Doom and Despair holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 9 hours ago, and that is the one in play.
What is wipe day on Evil Server Of Doom and Despair like?
The average peak over recent wipes is 3 players. 6 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Evil Server Of Doom and Despair, and which filters?
The Rust Data lists that Evil Server Of Doom and Despair fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Evil Server Of Doom and Despair?
Read by the game's server browser, the tags Evil Server Of Doom and Despair publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Evil Server Of Doom and Despair?
Enter client.connect 108.214.46.58:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.