Offline 108.237.91.203:28015 checked 15d ago
Rust Solo PvE - Local
Connect
srv = rust.server("108.237.91.203:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 300, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 12 Oct, 06:24 UTC16d ago | 300 | NaN | running | 232 |
| 1 | Sat 10 Oct, 00:12 UTC19d ago | 301 | held half | 2.3 days | 193 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 108.237.91.203:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 06:24 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 34/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 28/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Player counts
How does Rust Solo PvE - Local compare in the rankings?
Over the last seven days Rust Solo PvE - Local sits at #2,733 on player hours, in the top 13% of ranked servers.
How many players does Rust Solo PvE - Local hold at once?
Offline now for Rust Solo PvE - Local, with the last sample 15 days 22 hours ago.
Server facts
What is the Rust version on Rust Solo PvE - Local?
Rust network protocol 2634 and build 166652 on Windows is what Rust Solo PvE - Local runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Solo PvE - Local, and is it up?
Offline now for Rust Solo PvE - Local, last seen 15 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Rust Solo PvE - Local hosted?
There is no region published for Rust Solo PvE - Local. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.237.91.203:28015.
Map and rules
What rules and settings are recorded for Rust Solo PvE - Local?
No gather rate appears in the name: Rust Solo PvE - Local. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Rust Solo PvE - Local?
Rust Solo PvE - Local runs a procedural map, which the game generates.
Wipe data
When does Rust Solo PvE - Local wipe, and how often?
The record for Rust Solo PvE - Local holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 18 hours ago.
On Rust Solo PvE - Local, what happens on wipe day?
Recent wipes averaged 300 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Where does Rust Solo PvE - Local appear among Rust Data lists and filters?
The Rust Data lists that Rust Solo PvE - Local fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 200.
Which meanings do the tags on Rust Solo PvE - Local hold?
Read by the game's server browser, the tags Rust Solo PvE - Local publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into Rust Solo PvE - Local?
In Rust, F1 opens the console: type client.connect 108.237.91.203:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.