Rust Data

rustdata.spaceservers108.239.194.248:28017.ipynb

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Offline 108.239.194.248:28015 checked 6d ago

Cobalt Repopulation Vanilla

moddedoxide

Connect

srv = rust.server("108.239.194.248:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 3/50 # 6% full
7-day average 4 # peak 7
rank #8,260 # top 37%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.239.194.248:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 01:26 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average81/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average29/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Cobalt Repopulation Vanilla rank?

Rank #8,260 on seven-day player hours for Cobalt Repopulation Vanilla, within the top 37% of all ranked servers.

How full does Cobalt Repopulation Vanilla run?

Offline now for Cobalt Repopulation Vanilla, with the last sample 6 days 23 hours ago. Over the last seven days it averaged 4 players and peaked at 7.

Server data

What Rust version does Cobalt Repopulation Vanilla run?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Cobalt Repopulation Vanilla. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Cobalt Repopulation Vanilla, and is it up?

Offline now for Cobalt Repopulation Vanilla, last seen 6 days 23 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 22 October 2026.

Where does Cobalt Repopulation Vanilla sit?

For Cobalt Repopulation Vanilla, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 108.239.194.248:28015 is its address.

Map and rules

What rules and settings are recorded for Cobalt Repopulation Vanilla?

You will not find a gather rate in the string Cobalt Repopulation Vanilla. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Cobalt Repopulation Vanilla?

The game generates its map: procedural, on Cobalt Repopulation Vanilla.

Wipe schedule

On what schedule does Cobalt Repopulation Vanilla wipe?

A rhythm cannot be read from the wipes of Cobalt Repopulation Vanilla on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 5 hours ago.

Tags and filters

Which Rust Data filters and lists contain Cobalt Repopulation Vanilla?

On Rust Data, Cobalt Repopulation Vanilla appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Cobalt Repopulation Vanilla hold?

These tags are published by Cobalt Repopulation Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Cobalt Repopulation Vanilla?

Enter client.connect 108.239.194.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,784 players 11,611 servers online