Offline 108.41.45.149:28015 checked 29d ago
BakoshApp Rust Server
Connect
srv = rust.server("108.41.45.149:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 108.41.45.149:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 16:48 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does BakoshApp Rust Server take in the server rankings?
Rank #15,510 on seven-day player hours for BakoshApp Rust Server, within the top 65% of all ranked servers.
How many players does BakoshApp Rust Server hold at once?
The current row shows BakoshApp Rust Server offline; the last response was 29 days 1 hours ago.
Server facts
What is the Rust version on BakoshApp Rust Server?
Version Rust network protocol 2633 and build 165217 on Windows is reported by BakoshApp Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is BakoshApp Rust Server, and is it online now?
BakoshApp Rust Server is offline at this refresh; the last response came 29 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.
Which location does BakoshApp Rust Server run from?
No region is published by BakoshApp Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 108.41.45.149:28015 is its address.
Rules, settings, map
Which settings and rules does BakoshApp Rust Server run?
No gather rate appears in the name: BakoshApp Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on BakoshApp Rust Server?
A procedural map runs on BakoshApp Rust Server, generated by the game.
Wipe schedule
When does BakoshApp Rust Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of BakoshApp Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 30 days 2 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold BakoshApp Rust Server, and which filters?
The Rust Data lists that BakoshApp Rust Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on BakoshApp Rust Server hold?
These tags are published by BakoshApp Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join BakoshApp Rust Server?
The manual route: launch Rust, F1, then client.connect 108.41.45.149:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.