Offline 108.52.104.245:28015 checked 1d ago
JSPlayground
Connect
srv = rust.server("108.52.104.245:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 16:38 UTC3d ago | 1 | NaN | running | 0 |
| 1 | Tue 20 Oct, 13:06 UTC8d ago | 1 | NaN | 5.1 days | 0 |
| 2 | Fri 9 Oct, 18:05 UTC19d ago | 0 | NaN | 10.8 days | 0 |
| 3 | Fri 2 Oct, 18:42 UTC26d ago | 1 | halved by day 1 | 7 days | 1 |
| 4 | Fri 2 Oct, 10:43 UTC26d ago | 1 | NaN | 0.3 days | 0 |
| 5 | Thu 1 Oct, 21:08 UTC FW27d ago | 1 | NaN | 0.6 days | 0 |
| 6 | Sun 27 Sep, 20:06 UTC31d ago | 1 | held half | 4 days | 0 |
| 7 | Fri 25 Sep, 18:15 UTC33d ago | 1 | held half | 2.1 days | 1 |
| 8 | Wed 23 Sep, 11:11 UTC35d ago | 1 | held half | 2.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 108.52.104.245:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 16:38 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 65/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 94/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 33/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population data
What position does JSPlayground take in the server rankings?
Over the last seven days JSPlayground sits at #14,317 on player hours, in the top 64% of ranked servers.
What population does JSPlayground carry?
Offline now for JSPlayground, with the last sample 32 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 17:00 UTC, averaging 0 players.
Server facts
What is the Rust version on JSPlayground?
Version Rust network protocol 2635 and build 168909 on Linux is reported by JSPlayground. Steam updates your game for you, but the protocol must match to join.
How reliable is JSPlayground, and is it up?
The latest sample has JSPlayground offline, with a last sighting 32 hours ago. Over the last 7 full days the hours up number 19 of 168, 11%. Its earliest recorded date in Rust Data is 22 September 2026.
Where does JSPlayground sit?
No region is published by JSPlayground. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 108.52.104.245:28015.
Rules, settings, map
Which settings and rules does JSPlayground run?
The name JSPlayground carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on JSPlayground?
The game generates its map: procedural, on JSPlayground.
Wipe schedule
On what schedule does JSPlayground wipe?
No next wipe can be predicted for JSPlayground, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 3 days 14 hours ago, and that is the one in play.
On JSPlayground, what happens on wipe day?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Lists and tags
Which Rust Data filters and lists contain JSPlayground?
On Rust Data, JSPlayground appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on JSPlayground?
These tags are published by JSPlayground and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to JSPlayground?
Enter client.connect 108.52.104.245:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.