Rust Data

rustdata.spaceservers108.55.227.70:28017.ipynb

Run all rust-data · live

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Offline 108.55.227.70:28015 checked 3d ago

Destroyed

moddedoxide

Connect

srv = rust.server("108.55.227.70:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #11,065 # top 50%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct14 Oct20 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 20:10 UTC3d ago 1 NaN running 1
1 Wed 14 Oct, 23:04 UTC14d ago 1 NaN 10.9 days 1
2 Mon 12 Oct, 21:38 UTC16d ago 1 NaN 2.1 days 0
3 Mon 12 Oct, 13:02 UTC16d ago 1 NaN 0.4 days 1
4 Sun 11 Oct, 13:28 UTC17d ago 1 NaN 1 days 0
5 Sat 10 Oct, 15:16 UTC18d ago 1 NaN 0.9 days 1
6 Thu 8 Oct, 16:05 UTC20d ago 1 NaN 2 days 1
7 Wed 7 Oct, 16:29 UTC21d ago 1 NaN 1 days 0
8 Thu 1 Oct, 18:16 UTC FW27d ago 1 held half 5.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.55.227.70:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 20:10 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average106/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Destroyed rank?

Player hours over seven days put Destroyed at #11,065, in the top 50% of the ranked set.

What population does Destroyed carry?

Destroyed returns no live count at this refresh, having last been seen 3 days 9 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is Destroyed on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Destroyed. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Destroyed, and is it online now?

The latest sample has Destroyed offline, with a last sighting 3 days 9 hours ago. 4 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 26 September 2026.

Which location does Destroyed run from?

No region is published by Destroyed. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 108.55.227.70:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Destroyed?

No gather rate appears in the name: Destroyed. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Destroyed loaded?

Destroyed runs a procedural map, which the game generates.

Wipe data

When does Destroyed wipe, and how often?

Destroyed wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 12 hours ago.

On Destroyed, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Destroyed appear among Rust Data lists and filters?

The Rust Data lists that Destroyed fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Destroyed?

These tags are published by Destroyed and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Destroyed?

Enter client.connect 108.55.227.70:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,616 players 11,649 servers online