Rust Data

rustdata.spaceservers108.73.93.241:29517.ipynb

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Offline 108.73.93.241:29515 checked 7d ago

KNH PRIVATE OFFLINE MAP BUILD

Connect

srv = rust.server("108.73.93.241:29517")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 02:58 UTC7d ago 0 NaN running 0
1 Wed 21 Oct, 13:17 UTC8d ago 0 NaN 0.6 days 0
2 Wed 21 Oct, 03:52 UTC8d ago 0 NaN 0.4 days 0
3 Tue 20 Oct, 10:53 UTC9d ago 0 NaN 0.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
108.73.93.241:29515
region
–
max players
–
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 02:58 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average7/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average7/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average207/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average103/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average37/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100

Quick answers

From the figures on this page.

Population data

How does KNH PRIVATE OFFLINE MAP BUILD compare in the rankings?

Rank #15,338 on seven-day player hours for KNH PRIVATE OFFLINE MAP BUILD, within the top 69% of all ranked servers.

How many players does KNH PRIVATE OFFLINE MAP BUILD hold at once?

The current row shows KNH PRIVATE OFFLINE MAP BUILD offline; the last response was 7 days 7 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is KNH PRIVATE OFFLINE MAP BUILD on?

Rust network protocol 2634 and build 167781 on Windows is what KNH PRIVATE OFFLINE MAP BUILD runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is KNH PRIVATE OFFLINE MAP BUILD, and is it up?

Offline now for KNH PRIVATE OFFLINE MAP BUILD, last seen 7 days 7 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 19 October 2026.

Where does KNH PRIVATE OFFLINE MAP BUILD sit?

For KNH PRIVATE OFFLINE MAP BUILD, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 108.73.93.241:29515.

Rules, settings, map

What rules and settings are recorded for KNH PRIVATE OFFLINE MAP BUILD?

The name KNH PRIVATE OFFLINE MAP BUILD carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has KNH PRIVATE OFFLINE MAP BUILD loaded?

A procedural map runs on KNH PRIVATE OFFLINE MAP BUILD, generated by the game.

Wipe schedule

When does KNH PRIVATE OFFLINE MAP BUILD wipe, and how often?

Irregular wipe times on KNH PRIVATE OFFLINE MAP BUILD leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 7 days 14 hours ago, and that is the one in play.

On KNH PRIVATE OFFLINE MAP BUILD, what happens on wipe day?

The average peak over recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which lists on Rust Data hold KNH PRIVATE OFFLINE MAP BUILD, and which filters?

The Rust Data lists that KNH PRIVATE OFFLINE MAP BUILD fits are: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on KNH PRIVATE OFFLINE MAP BUILD?

The game's server browser reads these tags from KNH PRIVATE OFFLINE MAP BUILD: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): The server lists 0 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join KNH PRIVATE OFFLINE MAP BUILD?

Enter client.connect 108.73.93.241:29515 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp0
Max players The server lists 0 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online