Rust Data

rustdata.spaceservers185.248.134.200:28015.ipynb

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Online EU 185.248.134.200:28014 checked 8m ago

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

vanilla

Connect

srv = rust.server("185.248.134.200:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 3/25 # 12% full
7-day average 2 # peak 12
rank #2,525 # top 11% · #972 in EU
last wipe 1h ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152014:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm14%of its recent wipes
wipe-day peak25players, last three wipes
crowd held75%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 12:01 UTC1h ago NaN NaN running 0
1 Mon 19 Oct, 08:58 UTC10d ago 7 NaN NaN 3
2 Wed 14 Oct, 19:21 UTC14d ago 11 held half 4.6 days 1
3 Thu 1 Oct, 17:17 UTC FW27d ago 57+10 queue halved by day 1 13.1 days 41
4 Thu 1 Oct, 09:07 UTC28d ago 57+10 queue NaN 0.3 days 8
5 Thu 24 Sep, 11:06 UTC35d ago 18 held half 6.9 days 5
6 Tue 22 Sep, 19:53 UTC36d ago 18 NaN 1.6 days 5
7 Thu 17 Sep, 06:19 UTC42d ago 9 held half 5.6 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 201026
Map of Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
map
Custom Map
size
4000
seed
201026

Server

srv.info()
address
185.248.134.200:28014
region
EU
max players
25
group limit
8, the default
wipe schedule
–
last wipe
29 Oct 2026, 12:01 UTC
hostname
staging.raichu.tv
first seen
13 Sep 2026

Operator · raichu.tv

rust.servers(operator="raichu.tv").sort_values("players")

2 servers publish a raichu.tv hostname.

About this server · in its own words

print(srv.description)
This server is for testing the latest updates. It can wipe at any time. • Spawn Items & Vehicles ✓ • All Skins & DLC Unlocked ✓ • Teleport & Noclip ✓ • View Workshop Skins ✓ • SteamOS Friendly ✓ Join the Discord to report bugs and request features!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average269/999
1Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average16/100
2AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average60/100
3Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 22 on average26/150
4ShockRust | Build ОбновлениеEU · no group limit · 9 on average17/50
5[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average9/50

Quick answers

From the figures on this page.

Player counts

How does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked compare in the rankings?

Player hours over the last seven days: #2,525 for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, #972 in Europe, within the top 11% of the ranked set.

What population does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carry?

The sample now reads 3 players for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, out of 25 slots. Over the last seven days it averaged 2 players and peaked at 12. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 9 players.

Server facts

What does performance look like on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Averaged over 48 hours: 30 server fps, never under 21. The entity count peaked at 97,000, covering buildings, deployables and the rest of the world. Memory peaked at 2,478 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?

Rust network protocol 2636 and build 169638 on Linux is what Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and is it online now?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked reports itself online at the current refresh. A restart about 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked run from?

In Europe, Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 185.248.134.200:28014 is its address.

Map and rules

Which rules apply on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and what settings?

You will not find a gather rate in the string Raichu Staging | F1 Spawn | Noclip | DLC Unlocked. No custom cap; the default of 8 players per group stands. build & creative is the game mode here, and no gathering, just sandbox building. It is a community server, and the browser files it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

What is the map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The game generates the map on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: procedural, size 4,000, seed 201026. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe, and how often?

Irregular wipe times on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 1 hours ago.

On Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, what happens on wipe day?

The average peak over recent wipes is 25 players. Peak population on the latest wipe came 8 hours in. Recent wipes kept the crowd above half the peak until the next wipe 75% of the time. In the wipes where it did not hold, half was lost by day 1.

Tags and filters

Which lists on Rust Data hold Raichu Staging | F1 Spawn | Noclip | DLC Unlocked, and which filters?

These Rust Data lists include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: EU Rust servers, Servers with build or creative tags, Rust creative servers, listed and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 24 hours.

Who operates Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

A raichu.tv hostname is published by Raichu Staging | F1 Spawn | Noclip | DLC Unlocked and by 1 other server we track, which suggests the same operator runs them.

How should you read the server tags on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Read by the game's server browser, the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes are: gmrust (Game mode): Rust survival in its standard form; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default cap applies: 8 per team; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169638 (Build): Recorded game build: 169638; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^c (Creative): Creative sandbox: gathering is off, building is open; ^k (Build server): Practise base building and design here; EU (Europe): The server browser files it under Europe; sc1 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

In Rust, F1 opens the console: type client.connect 185.248.134.200:28014. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/rustality is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2636,^v,^c,^k,EU,gmrust,cs169638,sc1,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp25
Max players Slot count: 25.
ts8
Group limit The default cap applies: 8 per team.
v2636
Protocol Protocol 2636 is required; a different game version cannot connect.
cs169638
Build Recorded game build: 169638.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^c
Creative Creative sandbox: gathering is off, building is open.
^k
Build server Practise base building and design here.

Region

EU
Europe The server browser files it under Europe.

Other

sc1
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,470 players 11,849 servers online