Offline 108.74.19.235:28066 checked 1d ago
Battlegrounds Testing
Connect
srv = rust.server("108.74.19.235:28067")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:29 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Sat 19 Sep, 18:55 UTC39d ago | 1 | halved by day 1 | 12 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
What position does Battlegrounds Testing take in the server rankings?
Player hours over seven days put Battlegrounds Testing at #15,349, in the top 69% of the ranked set.
How full does Battlegrounds Testing run?
Battlegrounds Testing returns no live count at this refresh, having last been seen 25 hours ago. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Battlegrounds Testing?
Server fps over the last 48 hours averages 112; the floor is 97. The entity count peaked at 69,147, covering buildings, deployables and the rest of the world. Memory peaked at 2,674 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Battlegrounds Testing on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Battlegrounds Testing. Steam updates your game for you, but the protocol must match to join.
How reliable is Battlegrounds Testing, and is it online now?
Battlegrounds Testing is offline at this refresh; the last response came 25 hours ago. The uptime it reports puts the last restart about 23 hours ago. Uptime of 86% across the last 7 full days: 145 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Battlegrounds Testing sit?
No region is published by Battlegrounds Testing. Rust Data does not look up where the machine stands; it shows where a server says it is. 108.74.19.235:28066 is its address.
Map and rules
Which rules apply on Battlegrounds Testing, and what settings?
You will not find a gather rate in the string Battlegrounds Testing. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Battlegrounds Testing loaded?
Battlegrounds Testing runs a procedural map of size 3,500 with seed 980990498, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
On what schedule does Battlegrounds Testing wipe?
A rhythm cannot be read from the wipes of Battlegrounds Testing on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 6 hours ago, and that is the one in play.
On Battlegrounds Testing, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 33 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Which Rust Data filters and lists contain Battlegrounds Testing?
These Rust Data lists include Battlegrounds Testing: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Battlegrounds Testing?
These tags are published by Battlegrounds Testing and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Battlegrounds Testing?
In Rust, F1 opens the console: type client.connect 108.74.19.235:28066. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://stats.battlegroundsrust.com/.
