Offline 109.104.223.62:28800 checked 37d ago
s1
Connect
srv = rust.server("109.104.223.62:28801")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.104.223.62:28800
- region
- – · eu1
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Sep 2026, 16:21 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 30/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 50/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does s1 rank?
Over the last seven days s1 sits at #15,467 on player hours, in the top 67% of ranked servers.
What population does s1 carry?
Offline now for s1, with the last sample 37 days 14 hours ago.
About the server
What Rust version does s1 run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by s1. Steam updates your game for you, but the protocol must match to join.
Is s1 up, and what does its uptime show?
s1 is offline at this refresh; the last response came 37 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.
Which location does s1 run from?
There is no region published for s1, and the region code is eu1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.104.223.62:28800.
Settings and map
Which settings and rules does s1 run?
No gather rate appears in the name: s1. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does s1 wipe?
Too few wipes are on record for s1 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 53 days 12 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain s1?
On Rust Data, s1 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on s1?
These tags are published by s1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $reu1 (Region code): Region code in the data: eu1; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into s1?
In Rust, F1 opens the console: type client.connect 109.104.223.62:28800. Launch Rust on this page does the same by opening the game through Steam and connecting.