Rust Data

rustdata.spaceservers109.111.170.145:28020.ipynb

Run all rust-data · live

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Online 109.111.170.145:28015 checked 9m ago

142# NEEDFORCRAFT HiTech 16.10

biweekly wipes vanillamoddedoxide

Connect

srv = rust.server("109.111.170.145:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 0/99 # 0% full
7-day average 0 # peak 2
rank #5,111 # top 23%
last wipe 13d ago # biweekly schedule
next wipe 7d 4h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. # The force wipe · high confidence

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

inatkind
07d 4hThu 5 Nov, 19:00 UTCFW force wipe
120d 21hThu 19 Nov, 11:19 UTCwipe
235d 4hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 11:19 UTC7d ago 1 NaN running 0
1 Thu 15 Oct, 17:24 UTC13d ago 3 halved by day 4 6.7 days 0
2 Fri 2 Oct, 15:13 UTC26d ago 1 halved by day 1 13.1 days 0
3 Thu 1 Oct, 17:47 UTC FW27d ago 1 NaN 0.9 days 0
4 Fri 18 Sep, 11:41 UTC41d ago 2 halved by day 2 13.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 690580948
Map of 142# NEEDFORCRAFT HiTech 16.10
map
Procedural Map
size
3500
seed
690580948
Open on RustMaps

Server

srv.info()
address
109.111.170.145:28015
region
–
max players
99
group limit
8, the default
wipe schedule
biweekly
last wipe
15 Oct 2026, 17:24 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
☆ NeedForCraft.Ru — [HiTech Сервер|TP|KIT|Следующий вайп #05.11 - left 7] ☆ Рейты x2 Стаки x10 Быстрый крафт Ивенты Рейд Базы Вопросы, жалобы, предложения, можно подать по ссылкам ниже! ☆Собственный сайт: http://needforcraft.ru☆ Группа в вк: https://vk.com/needforcraftru

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average13/100
1[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 15 on average17/100
2СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average10/200
3RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average10/200
4Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS outgroups of 8+ · biweekly · 6 on average1/50
5Fudge Begynderserver(Casual Beta:Ticket on discord for access)groups of 8+ · biweekly · 4 on average0/50

Quick answers

From the figures on this page.

Player counts

How does 142# NEEDFORCRAFT HiTech 16.10 compare in the rankings?

Rank #5,111 on seven-day player hours for 142# NEEDFORCRAFT HiTech 16.10, within the top 23% of all ranked servers.

How many players does 142# NEEDFORCRAFT HiTech 16.10 hold at once?

Current row: 0 players on 142# NEEDFORCRAFT HiTech 16.10, against 99 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.

Server data

How smoothly does 142# NEEDFORCRAFT HiTech 16.10 run?

Averaged over 48 hours: 59 server fps, never under 54. Buildings, deployables and all else in the world took the count as high as 70,086 entities. The memory field tops out at 2,332 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on 142# NEEDFORCRAFT HiTech 16.10?

Version Rust network protocol 2635 and build 168909 on Windows is reported by 142# NEEDFORCRAFT HiTech 16.10. Joining needs the same protocol on your game; Steam handles the update.

How reliable is 142# NEEDFORCRAFT HiTech 16.10, and is it up?

The current sample puts 142# NEEDFORCRAFT HiTech 16.10 online. Count back 11 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 157 of 168, 93%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does 142# NEEDFORCRAFT HiTech 16.10 run from?

For 142# NEEDFORCRAFT HiTech 16.10, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.111.170.145:28015 is its address.

Rules, settings, map

Which settings and rules does 142# NEEDFORCRAFT HiTech 16.10 run?

The name 142# NEEDFORCRAFT HiTech 16.10 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

What is the map on 142# NEEDFORCRAFT HiTech 16.10?

The game generates the map on 142# NEEDFORCRAFT HiTech 16.10: procedural, size 3,500, seed 690580948. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does 142# NEEDFORCRAFT HiTech 16.10 wipe, and on what schedule?

The tag sets the prediction: 142# NEEDFORCRAFT HiTech 16.10 has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 13 days 20 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.

On 142# NEEDFORCRAFT HiTech 16.10, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Lists and tags

Where does 142# NEEDFORCRAFT HiTech 16.10 appear among Rust Data lists and filters?

On Rust Data, 142# NEEDFORCRAFT HiTech 16.10 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the server tags on 142# NEEDFORCRAFT HiTech 16.10?

The game's server browser reads these tags from 142# NEEDFORCRAFT HiTech 16.10: gmrust (Game mode): Rust survival in its standard form; mp99 (Max players): The server lists 99 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to 142# NEEDFORCRAFT HiTech 16.10?

In Rust, F1 opens the console: type client.connect 109.111.170.145:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://m.vk.com/needforcraftru.

Server tags · what each one means

srv.tags.decode()

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp99
Max players The server lists 99 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,694 players 11,824 servers online