Rust Data

rustdata.spaceservers109.153.91.17:28017.ipynb

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Offline 109.153.91.17:28015 checked 29d ago

TGs Test Server 2

moddedoxide

Connect

srv = rust.server("109.153.91.17:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,441 # top 60%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3072 · seed 1337
Map of TGs Test Server 2
map
Procedural
size
3072
seed
1337

Server

srv.info()
address
109.153.91.17:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 19:40 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average50/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average69/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TGs Test Server 2 rank?

Player hours over seven days put TGs Test Server 2 at #14,441, in the top 60% of the ranked set.

How many players does TGs Test Server 2 hold at once?

TGs Test Server 2 returns no live count at this refresh, having last been seen 29 days 9 hours ago.

Server facts

What Rust version does TGs Test Server 2 run?

Rust network protocol 2633 and build 165217 on Windows is what TGs Test Server 2 runs. The protocol has to match before you can join, and Steam does the updating.

Is TGs Test Server 2 up, and what does its uptime show?

The latest sample has TGs Test Server 2 offline, with a last sighting 29 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.

In which location is TGs Test Server 2 hosted?

For TGs Test Server 2, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.153.91.17:28015 is its address.

Rules, settings, map

Which settings and rules does TGs Test Server 2 run?

You will not find a gather rate in the string TGs Test Server 2. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has TGs Test Server 2 loaded?

The game generates the map on TGs Test Server 2: procedural, size 3,072, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Procedural is what the map name field says.

Wipes and dates

When does TGs Test Server 2 wipe, and on what schedule?

A rhythm cannot be read from the wipes of TGs Test Server 2 on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 29 days 10 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain TGs Test Server 2?

The Rust Data lists that TGs Test Server 2 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on TGs Test Server 2 hold?

The game's server browser reads these tags from TGs Test Server 2: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to TGs Test Server 2?

The manual route: launch Rust, F1, then client.connect 109.153.91.17:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,693 players 11,617 servers online