Offline 109.156.64.155:28015 checked 16d ago
My Cave Build Server
Connect
srv = rust.server("109.156.64.155:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.156.64.155:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 20:39 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 11/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 70/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 91 on average | 64/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 93/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
Quick answers
From the figures on this page.
Population
How does My Cave Build Server compare in the rankings?
Rank #13,283 on seven-day player hours for My Cave Build Server, within the top 61% of all ranked servers.
How full does My Cave Build Server run?
Offline now for My Cave Build Server, with the last sample 16 days 10 hours ago.
Server facts
Which Rust version is My Cave Build Server on?
The build is Rust network protocol 2634 and build 167584 on Windows, run by My Cave Build Server. Joining needs the same protocol on your game; Steam handles the update.
Is My Cave Build Server up, and what does its uptime show?
Offline now for My Cave Build Server, last seen 16 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.
In which location is My Cave Build Server hosted?
There is no region published for My Cave Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.156.64.155:28015 is its address.
Map and rules
What rules and settings are recorded for My Cave Build Server?
No gather rate appears in the name: My Cave Build Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has My Cave Build Server selected?
My Cave Build Server runs a procedural map, which the game generates.
Wipe data
On what schedule does My Cave Build Server wipe?
A rhythm cannot be read from the wipes of My Cave Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 11 hours ago.
Lists and tags
Where does My Cave Build Server appear among Rust Data lists and filters?
These Rust Data lists include My Cave Build Server: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Cave Build Server hold?
The game's server browser reads these tags from My Cave Build Server: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to My Cave Build Server?
In Rust, F1 opens the console: type client.connect 109.156.64.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.