Offline 109.164.126.222:28015 checked 18d ago
Zeeuss's Test Server
Connect
srv = rust.server("109.164.126.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.164.126.222:28015
- region
- –
- max players
- 7
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 17:15 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267/310 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Zeeuss's Test Server rank?
Player hours over seven days put Zeeuss's Test Server at #13,546, in the top 61% of the ranked set.
How full does Zeeuss's Test Server run?
The current row shows Zeeuss's Test Server offline; the last response was 18 days 5 hours ago.
Server data
What Rust version does Zeeuss's Test Server run?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Zeeuss's Test Server. Joining needs the same protocol on your game; Steam handles the update.
Is Zeeuss's Test Server up, and what does its uptime show?
Zeeuss's Test Server is offline at this refresh; the last response came 18 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 11 October 2026.
Which location does Zeeuss's Test Server run from?
No region is published by Zeeuss's Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.164.126.222:28015.
Settings and map
Which rules apply on Zeeuss's Test Server, and what settings?
The name Zeeuss's Test Server carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Zeeuss's Test Server loaded?
Zeeuss's Test Server runs a procedural map, which the game generates.
Wipe schedule
When does Zeeuss's Test Server wipe, and how often?
The record for Zeeuss's Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 5 hours ago.
Tags and filters
Where does Zeeuss's Test Server appear among Rust Data lists and filters?
On Rust Data, Zeeuss's Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Zeeuss's Test Server hold?
These tags are published by Zeeuss's Test Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp7 (Max players): 7 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Zeeuss's Test Server?
In Rust, F1 opens the console: type client.connect 109.164.126.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.