Rust Data

rustdata.spaceservers109.171.98.79:28017.ipynb

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Offline 109.171.98.79:28015 checked 2d ago

Fire Test

moddedoxide

Connect

srv = rust.server("109.171.98.79:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 1 # peak 1
rank #11,956 # top 54%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep28 Sep4 Oct11 Oct17 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 11:30 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.171.98.79:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 11:39 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average144/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Fire Test rank?

Rank #11,956 on seven-day player hours for Fire Test, within the top 54% of all ranked servers.

What population does Fire Test carry?

Fire Test returns no live count at this refresh, having last been seen 2 days 17 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is Fire Test on?

Version Rust network protocol 2635 and build 167398 on Windows is reported by Fire Test. The protocol has to match before you can join, and Steam does the updating.

How reliable is Fire Test, and is it online now?

Offline now for Fire Test, last seen 2 days 17 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 21 September 2026.

Which location does Fire Test run from?

For Fire Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.171.98.79:28015.

Settings and map

Which settings and rules does Fire Test run?

You will not find a gather rate in the string Fire Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Fire Test selected?

Fire Test runs a procedural map, which the game generates.

Wipe data

When does Fire Test wipe, and on what schedule?

Too few wipes are on record for Fire Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 22 hours ago, and that is the one in play.

What is wipe day on Fire Test like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 29 hours in.

Tags, lists

Which lists on Rust Data hold Fire Test, and which filters?

These Rust Data lists include Fire Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Fire Test?

The game's server browser reads these tags from Fire Test: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): The server lists 3 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Fire Test?

In Rust, F1 opens the console: type client.connect 109.171.98.79:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players The server lists 3 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online