Offline 109.172.55.217:28015 checked 33d ago
Test
Connect
srv = rust.server("109.172.55.217:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.172.55.217:28015
- region
- – · eu2
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 22 Aug 2026, 07:21 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 55/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 82/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 25/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Test rank?
Player hours over seven days put Test at #16,418, in the top 71% of the ranked set.
What population does Test carry?
The current row shows Test offline; the last response was 33 days 14 hours ago.
About the server
What Rust version does Test run?
Rust network protocol 2556 and build 104071 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Test, and is it online now?
Offline now for Test, last seen 33 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 25 September 2026.
In which location is Test hosted?
No region is published by Test; its region code is eu2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.172.55.217:28015 is its address.
Settings and map
Which rules apply on Test, and what settings?
No gather rate appears in the name: Test. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Test selected?
The game generates its map: procedural, on Test.
Wipes and dates
When does Test wipe, and how often?
A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 67 days 23 hours ago.
Tags, lists
Where does Test appear among Rust Data lists and filters?
The Rust Data lists that Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How should you read the server tags on Test?
Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; v2556 (Protocol): To join, your game must run protocol 2556; cs104071 (Build): Build number: 104071; ptrak (Networking): Network traffic runs over RakNet, the game standard; $reu2 (Region code): eu2 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Test?
The manual route: launch Rust, F1, then client.connect 109.172.55.217:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.