Rust Data

rustdata.spaceservers109.173.177.1:28016.ipynb

Run all rust-data · live

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Offline 109.173.177.1:28015 checked 12h ago

ubojnia local

moddedcarbon

Connect

srv = rust.server("109.173.177.1:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/5 # 40% full
7-day average 1 # peak 2
rank #5,785 # top 26%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5216:0018:0020:0020:0022:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040016:0018:0020:0020:0022:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 11:53 UTC4d ago 1 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1189504587
Map of ubojnia local
map
Procedural Map
size
4250
seed
1189504587
Open on RustMaps

Server

srv.info()
address
109.173.177.1:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 22:03 UTC
hostname
rust.codebites.eu
first seen
24 Oct 2026

Operator · codebites.eu

rust.servers(operator="codebites.eu").sort_values("players")
serverplayers

The only server publishing a codebites.eu hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average164/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average72/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ubojnia local rank?

Over the last seven days ubojnia local sits at #5,785 on player hours, in the top 26% of ranked servers.

How many players does ubojnia local hold at once?

Offline now for ubojnia local, with the last sample 12 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 2 players.

Server data

How well does ubojnia local perform?

Averaged over 48 hours: 128 server fps, never under 65. Entity numbers reached 106,812, and that includes buildings, deployables and the rest. Memory peaked at 2,905 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is ubojnia local on?

Rust network protocol 2635 and build 168909 on Linux is what ubojnia local runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ubojnia local, and is it up?

The latest sample has ubojnia local offline, with a last sighting 12 hours ago. A restart about 4 hours ago is what its reported uptime implies. Over the last 4 full days the hours up number 29 of 96, 30%. Rust Data logged it first on 24 October 2026.

Which location does ubojnia local run from?

No region is published by ubojnia local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.173.177.1:28015.

Rules, settings, map

Which settings and rules does ubojnia local run?

You will not find a gather rate in the string ubojnia local. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has ubojnia local selected?

ubojnia local runs a procedural map of size 4,250 with seed 1189504587, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does ubojnia local wipe, and on what schedule?

The record for ubojnia local holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 14 hours ago.

What is wipe day on ubojnia local like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold ubojnia local, and which filters?

The Rust Data lists that ubojnia local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Who operates ubojnia local?

The codebites.eu hostname published by ubojnia local is not used by any other server we track.

Which meanings do the tags on ubojnia local hold?

These tags are published by ubojnia local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into ubojnia local?

The manual route: launch Rust, F1, then client.connect 109.173.177.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,381 players 11,801 servers online