Offline 109.173.177.1:28015 checked 12h ago
ubojnia local
Connect
srv = rust.server("109.173.177.1:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 11:53 UTC4d ago | 1 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1189504587
- map
- Procedural Map
- size
- 4250
- seed
- 1189504587
Server
srv.info()- address
- 109.173.177.1:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 22:03 UTC
- hostname
- rust.codebites.eu
- first seen
- 24 Oct 2026
Operator · codebites.eu
rust.servers(operator="codebites.eu").sort_values("players")
| server | players |
|---|
The only server publishing a codebites.eu hostname.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 164/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 72/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251/700 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ubojnia local rank?
Over the last seven days ubojnia local sits at #5,785 on player hours, in the top 26% of ranked servers.
How many players does ubojnia local hold at once?
Offline now for ubojnia local, with the last sample 12 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 2 players.
Server data
How well does ubojnia local perform?
Averaged over 48 hours: 128 server fps, never under 65. Entity numbers reached 106,812, and that includes buildings, deployables and the rest. Memory peaked at 2,905 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is ubojnia local on?
Rust network protocol 2635 and build 168909 on Linux is what ubojnia local runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ubojnia local, and is it up?
The latest sample has ubojnia local offline, with a last sighting 12 hours ago. A restart about 4 hours ago is what its reported uptime implies. Over the last 4 full days the hours up number 29 of 96, 30%. Rust Data logged it first on 24 October 2026.
Which location does ubojnia local run from?
No region is published by ubojnia local. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.173.177.1:28015.
Rules, settings, map
Which settings and rules does ubojnia local run?
You will not find a gather rate in the string ubojnia local. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has ubojnia local selected?
ubojnia local runs a procedural map of size 4,250 with seed 1189504587, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does ubojnia local wipe, and on what schedule?
The record for ubojnia local holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 4 days 14 hours ago.
What is wipe day on ubojnia local like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold ubojnia local, and which filters?
The Rust Data lists that ubojnia local fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Who operates ubojnia local?
The codebites.eu hostname published by ubojnia local is not used by any other server we track.
Which meanings do the tags on ubojnia local hold?
These tags are published by ubojnia local and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into ubojnia local?
The manual route: launch Rust, F1, then client.connect 109.173.177.1:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.