Offline 109.187.130.87:28015 checked 11d ago
DVUSHKA
Connect
srv = rust.server("109.187.130.87:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.187.130.87:28015
- region
- –
- max players
- 60
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- –
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 47/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 62/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Player counts
What position does DVUSHKA take in the server rankings?
Player hours over seven days put DVUSHKA at #15,129, in the top 70% of the ranked set.
What population does DVUSHKA carry?
DVUSHKA returns no live count at this refresh, having last been seen 11 days 15 hours ago.
Server facts
What Rust version does DVUSHKA run?
Rust network protocol 2634 and build 167781 on Windows is what DVUSHKA runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is DVUSHKA, and is it up?
DVUSHKA is offline at this refresh; the last response came 11 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.
In which location is DVUSHKA hosted?
No region is published by DVUSHKA. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.187.130.87:28015 is its address.
Map and rules
What rules and settings are recorded for DVUSHKA?
The name DVUSHKA carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has DVUSHKA selected?
The game generates its map: procedural, on DVUSHKA.
Wipe data
When does DVUSHKA wipe, and how often?
Too few wipes are on record for DVUSHKA to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC.
Tags, lists
Which lists on Rust Data hold DVUSHKA, and which filters?
These Rust Data lists include DVUSHKA: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on DVUSHKA?
The game's server browser reads these tags from DVUSHKA: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): 60 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join DVUSHKA?
The manual route: launch Rust, F1, then client.connect 109.187.130.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.