Offline 109.187.22.188:28015 checked 26d ago
DVUSHKA
Connect
srv = rust.server("109.187.22.188:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.187.22.188:28015
- region
- –
- max players
- 26
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 10:39 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 67/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 15/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does DVUSHKA rank?
Player hours over seven days put DVUSHKA at #16,413, in the top 69% of the ranked set.
How many players does DVUSHKA hold at once?
The current row shows DVUSHKA offline; the last response was 26 days 8 hours ago.
Server facts
What Rust version does DVUSHKA run?
Rust network protocol 2633 and build 165217 on Windows is what DVUSHKA runs. Joining needs the same protocol on your game; Steam handles the update.
Is DVUSHKA up, and what does its uptime show?
Offline now for DVUSHKA, last seen 26 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 1 October 2026.
Where does DVUSHKA sit?
There is no region published for DVUSHKA. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.187.22.188:28015.
Rules, settings, map
Which rules apply on DVUSHKA, and what settings?
No gather rate appears in the name: DVUSHKA. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has DVUSHKA selected?
DVUSHKA runs a procedural map, which the game generates.
Wipes and dates
When does DVUSHKA wipe, and how often?
Too few wipes are on record for DVUSHKA to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 26 days 13 hours ago.
Tags and filters
Which lists on Rust Data hold DVUSHKA, and which filters?
On Rust Data, DVUSHKA appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on DVUSHKA?
The game's server browser reads these tags from DVUSHKA: gmrust (Game mode): Survival play, standard Rust; mp26 (Max players): Slot count: 26; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join DVUSHKA?
In Rust, F1 opens the console: type client.connect 109.187.22.188:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.