Offline 109.187.233.252:28015 checked 37d ago
ULta Rust | Vanilla+
Connect
srv = rust.server("109.187.233.252:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 20 Sep, 15:07 UTC38d ago | 4 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.187.233.252:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 15:07 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
What position does ULta Rust | Vanilla+ take in the server rankings?
Rank #15,452 on seven-day player hours for ULta Rust | Vanilla+, within the top 67% of all ranked servers.
How full does ULta Rust | Vanilla+ run?
The current row shows ULta Rust | Vanilla+ offline; the last response was 37 days 8 hours ago.
Server data
Which Rust version is ULta Rust | Vanilla+ on?
The build is Rust network protocol 2633 and build 164530 on Linux, run by ULta Rust | Vanilla+. The protocol has to match before you can join, and Steam does the updating.
Is ULta Rust | Vanilla+ up, and what does its uptime show?
The latest sample has ULta Rust | Vanilla+ offline, with a last sighting 37 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 20 September 2026.
Which location does ULta Rust | Vanilla+ run from?
There is no region published for ULta Rust | Vanilla+. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.187.233.252:28015 is its address.
Rules, settings, map
Which rules apply on ULta Rust | Vanilla+, and what settings?
You will not find a gather rate in the string ULta Rust | Vanilla+. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on ULta Rust | Vanilla+?
The game generates its map: procedural, on ULta Rust | Vanilla+.
Wipes and dates
When does ULta Rust | Vanilla+ wipe, and how often?
Too few wipes are on record for ULta Rust | Vanilla+ to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 38 days 9 hours ago.
What is wipe day on ULta Rust | Vanilla+ like?
The average peak over recent wipes is 4 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain ULta Rust | Vanilla+?
The Rust Data lists that ULta Rust | Vanilla+ fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on ULta Rust | Vanilla+ hold?
Read by the game's server browser, the tags ULta Rust | Vanilla+ publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to ULta Rust | Vanilla+?
In Rust, F1 opens the console: type client.connect 109.187.233.252:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.