Rust Data

rustdata.spaceservers109.195.19.208:28015.ipynb

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Online 109.195.19.208:29015 checked 9m ago

TruePvE Procedural

moddedoxide

Connect

srv = rust.server("109.195.19.208:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,310 # top 69%
no wipes 'resets' # 9 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 03:30 UTC15h ago NaN NaN NaN 0
1 Wed 28 Oct, 03:30 UTC1d ago NaN NaN NaN 0
2 Tue 27 Oct, 03:30 UTC2d ago NaN NaN NaN 0
3 Mon 26 Oct, 03:30 UTC3d ago NaN NaN NaN 0
4 Sun 25 Oct, 03:30 UTC4d ago NaN NaN NaN 0
5 Sat 24 Oct, 03:30 UTC5d ago NaN NaN NaN 0
6 Fri 23 Oct, 16:38 UTC6d ago NaN NaN NaN 0
7 Fri 23 Oct, 03:30 UTC6d ago NaN NaN NaN 0
8 Thu 22 Oct, 19:09 UTC6d ago NaN NaN NaN 0
9 Thu 22 Oct, 03:30 UTC7d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

1024 · seed 1
Map of TruePvE Procedural
map
CraggyIsland
size
1024
seed
1

Server

srv.info()
address
109.195.19.208:29015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 113 on average198/300
1Pickle Rust EU MonthlyEU · no group limit · 50 on average55/100
2RaidLabgroups of 8+ · 33 on average0/50
3EU Hub 01EU · groups of 1000+ · 23 on average2/3300
4404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average1/300
5Warriorsgroups of 8+ · 2 on average2/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TruePvE Procedural rank?

Over the last seven days TruePvE Procedural sits at #15,310 on player hours, in the top 69% of ranked servers.

How full does TruePvE Procedural run?

The sample now reads 0 players for TruePvE Procedural, out of 100 slots. Over the last seven days it averaged 0 players.

Server data

How well does TruePvE Procedural perform?

Averaged over 48 hours: 10 server fps, never under 10. Buildings, deployables and all else in the world took the count as high as 3,198 entities. The memory field tops out at 630 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on TruePvE Procedural?

Version Rust network protocol 2635 and build 168909 on Linux is reported by TruePvE Procedural. The protocol has to match before you can join, and Steam does the updating.

How reliable is TruePvE Procedural, and is it up?

Online is the state at the latest refresh for TruePvE Procedural. Count back 13 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is TruePvE Procedural hosted?

There is no region published for TruePvE Procedural. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 109.195.19.208:29015.

Map and rules

Which settings and rules does TruePvE Procedural run?

The name TruePvE Procedural carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has TruePvE Procedural loaded?

The game generates the map on TruePvE Procedural: procedural, size 1,024, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: CraggyIsland.

Wipe data

When does TruePvE Procedural wipe, and on what schedule?

No wipe schedule exists for TruePvE Procedural, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Which lists on Rust Data hold TruePvE Procedural, and which filters?

On Rust Data, TruePvE Procedural appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on TruePvE Procedural?

The game's server browser reads these tags from TruePvE Procedural: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into TruePvE Procedural?

Enter client.connect 109.195.19.208:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.truepve.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,740 players 11,898 servers online