Offline 109.195.21.162:29015 checked 1d ago
Last Night Test [TP|Kits|Events|Bosses]
Connect
srv = rust.server("109.195.21.162:29017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 12d 1h | Tue 10 Nov, 19:00 UTC | wipe |
| 2 | 26d 1h | Tue 24 Nov, 19:00 UTC | wipe |
| 3 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 40d 1h | Tue 8 Dec, 19:00 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 19:00 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:21 UTC FW27d ago | 1 | halved by day 2 | 26 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 851509239
- map
- Procedural Map
- size
- 3000
- seed
- 851509239
Server
srv.info()- address
- 109.195.21.162:29015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 27 Oct 2026, 19:00 UTC
- hostname
- –
- first seen
- 17 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 11/20 |
| 1 | MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 6/100 |
| 2 | ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 3/100 |
| 3 | [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 12/100 |
| 4 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2/100 |
| 5 | PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0/40 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Last Night Test [TP|Kits|Events|Bosses] rank?
Rank #10,639 on seven-day player hours for Last Night Test [TP|Kits|Events|Bosses], within the top 48% of all ranked servers.
How full does Last Night Test [TP|Kits|Events|Bosses] run?
Offline now for Last Night Test [TP|Kits|Events|Bosses], with the last sample 43 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 21:00 UTC, mean 1 players.
Server facts
How smoothly does Last Night Test [TP|Kits|Events|Bosses] run?
Server fps over the last 48 hours averages 98; the floor is 95. The entity count peaked at 48,078, covering buildings, deployables and the rest of the world. Memory peaked at 1,681 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Last Night Test [TP|Kits|Events|Bosses] on?
Rust network protocol 2635 and build 168909 on Windows is what Last Night Test [TP|Kits|Events|Bosses] runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Last Night Test [TP|Kits|Events|Bosses], and is it online now?
The latest sample has Last Night Test [TP|Kits|Events|Bosses] offline, with a last sighting 43 hours ago. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 4 of 168, 2%. Its earliest recorded date in Rust Data is 17 September 2026.
Where does Last Night Test [TP|Kits|Events|Bosses] sit?
No region is published by Last Night Test [TP|Kits|Events|Bosses]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.195.21.162:29015 is its address.
Map and rules
Which settings and rules does Last Night Test [TP|Kits|Events|Bosses] run?
You will not find a gather rate in the string Last Night Test [TP|Kits|Events|Bosses]. Eight players per group: that is the game's default, and it applies here. Game mode combat training, with this note: aim and PvP drills, loot provided. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Last Night Test [TP|Kits|Events|Bosses] loaded?
Last Night Test [TP|Kits|Events|Bosses] runs a procedural map of size 3,000 with seed 851509239, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Last Night Test [TP|Kits|Events|Bosses] wipe?
The tag sets the prediction: Last Night Test [TP|Kits|Events|Bosses] has too few wipes on record to confirm its schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 46 hours ago. A fortnightly wipe schedule is published in its tags.
On Last Night Test [TP|Kits|Events|Bosses], what happens on wipe day?
Recent wipes averaged 1 players at their peak. 37 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which Rust Data filters and lists contain Last Night Test [TP|Kits|Events|Bosses]?
These Rust Data lists include Last Night Test [TP|Kits|Events|Bosses]: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Which meanings do the tags on Last Night Test [TP|Kits|Events|Bosses] hold?
These tags are published by Last Night Test [TP|Kits|Events|Bosses] and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Last Night Test [TP|Kits|Events|Bosses]?
Enter client.connect 109.195.21.162:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://wargm.ru/server/64488 is the website recorded for it.