Rust Data

rustdata.spaceservers51.79.214.144:21067.ipynb

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Online 51.79.214.144:21066 checked 12m ago

PVP Arena | Aimtrain

moddedoxide

Connect

srv = rust.server("51.79.214.144:21067")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 2 # peak 5
rank #3,178 # top 14%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75116:0021:0002:0006:0011:0015:00Wiped Wed 28 Oct, 16:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040016:0021:0002:0006:0011:0015:00Wiped Wed 28 Oct, 16:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 16:24 UTC1d ago NaN NaN running 0
1 Sat 24 Oct, 04:04 UTC5d ago 5 halved by day 2 4.5 days 2
2 Tue 20 Oct, 09:27 UTC9d ago 9 held half 3.8 days 1
3 Thu 15 Oct, 14:12 UTC14d ago 4 held half 4.8 days 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 50000
Map of PVP Arena | Aimtrain
map
Procedural Map
size
1500
seed
50000
Open on RustMaps

Server

srv.info()
address
51.79.214.144:21066
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
28 Oct 2026, 16:24 UTC
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVPNA · groups of 8+ · 5 on average11/20
1MINICOPTER / HELICOPTER TRAININGgroups of 8+ · 5 on average5/100
2・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10Xgroups of 10+ · weekly · 5 on average3/100
3[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1EU · no group limit · 4 on average15/100
4[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1NA · no group limit · 2 on average3/100
5NA | Apex Aim Arena | 1v1 Facecheck FFA TargetsNA · groups of 8+ · 3 on average0/16

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does PVP Arena | Aimtrain rank?

Over the last seven days PVP Arena | Aimtrain sits at #3,178 on player hours, in the top 14% of ranked servers.

How many players does PVP Arena | Aimtrain hold at once?

PVP Arena | Aimtrain reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 2 players and peaked at 5. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on PVP Arena | Aimtrain?

Averaged over 48 hours: 238 server fps, never under 230. Buildings, deployables and all else in the world took the count as high as 8,280 entities. The memory field tops out at 2,454 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on PVP Arena | Aimtrain?

The build is Rust network protocol 2635 and build 168909 on Linux, run by PVP Arena | Aimtrain. The protocol has to match before you can join, and Steam does the updating.

How reliable is PVP Arena | Aimtrain, and is it online now?

PVP Arena | Aimtrain reports itself online at the current refresh. Count back 18 hours from its reported uptime to get the last restart. 103 of 168 hours up over the last 7 full days, or 61%. Its earliest recorded date in Rust Data is 15 October 2026.

Which location does PVP Arena | Aimtrain run from?

No region is published by PVP Arena | Aimtrain. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 51.79.214.144:21066.

Rules, settings, map

Which rules apply on PVP Arena | Aimtrain, and what settings?

You will not find a gather rate in the string PVP Arena | Aimtrain. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has PVP Arena | Aimtrain selected?

PVP Arena | Aimtrain runs a procedural map of size 1,500 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does PVP Arena | Aimtrain wipe, and how often?

No next wipe can be predicted for PVP Arena | Aimtrain, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 hours ago, and that is the one in play.

On PVP Arena | Aimtrain, what happens on wipe day?

Across recent wipes the busiest point averaged 6 players. The crowd on the latest wipe topped out 3 hours after it began. Half the peak or more was held to the next wipe in 67% of recent wipes. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which lists on Rust Data hold PVP Arena | Aimtrain, and which filters?

These Rust Data lists include PVP Arena | Aimtrain: Modded Rust servers and Rust aim training servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on PVP Arena | Aimtrain hold?

These tags are published by PVP Arena | Aimtrain and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to PVP Arena | Aimtrain?

Enter client.connect 51.79.214.144:21066 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,467 players 11,887 servers online