Rust Data

rustdata.spaceservers109.195.3.171:33216.ipynb

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Online 109.195.3.171:33215 checked 17m ago

[PvE] Emirald (RU)

monthly wipes moddedoxidepve

Connect

srv = rust.server("109.195.3.171:33216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 1 # peak 5
rank #2,775 # top 12%
last wipe 27d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246801:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak7players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 08:16 UTC27d ago 7 NaN running 1
1 Thu 1 Oct, 17:58 UTC FW28d ago 7 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 58717924
Map of [PvE] Emirald (RU)
map
Procedural Map
size
4500
seed
58717924
Open on RustMaps

Server

srv.info()
address
109.195.3.171:33215
region
–
max players
200
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 08:16 UTC
hostname
^
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Добро пожаловать на наш сервер Emirald (RU) PVE! - Вайп в первый четверг месяца с 20:00 по 00:00 МСК. - Онлайн администрация. - Рестарт (перезагрузка) сервера 1 раз в день 05:00.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
01[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 33 on average7/200
1[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average17/200
2[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 28 on average12/140
3Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 26 on average28/100
4[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 25 on average15/150
5Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]EU · groups of 8+ · monthly · 17 on average5/75

Quick answers

From the figures on this page.

Population data

What position does [PvE] Emirald (RU) take in the server rankings?

Over the last seven days [PvE] Emirald (RU) sits at #2,775 on player hours, in the top 12% of ranked servers.

How full does [PvE] Emirald (RU) run?

[PvE] Emirald (RU) reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 4 players.

Server data

How well does [PvE] Emirald (RU) perform?

Averaged over 48 hours: 138 server fps, never under 111. The entity count peaked at 150,503, covering buildings, deployables and the rest of the world. Memory peaked at 4,589 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [PvE] Emirald (RU) run?

Rust network protocol 2635 and build 168909 on Windows is what [PvE] Emirald (RU) runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [PvE] Emirald (RU), and is it up?

Online is the state at the latest refresh for [PvE] Emirald (RU). The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does [PvE] Emirald (RU) sit?

Its name points to Europe, but [PvE] Emirald (RU) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.195.3.171:33215 is its address.

Rules, settings, map

What rules and settings are recorded for [PvE] Emirald (RU)?

The name [PvE] Emirald (RU) carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on [PvE] Emirald (RU)?

The game generates the map on [PvE] Emirald (RU): procedural, size 4,500, seed 58717924. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does [PvE] Emirald (RU) wipe, and how often?

A single wipe each month, the force wipe, is all [PvE] Emirald (RU) does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 16 hours ago. The tags list wipes as monthly.

On [PvE] Emirald (RU), what happens on wipe day?

The average peak over recent wipes is 7 players. 28 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold [PvE] Emirald (RU), and which filters?

The Rust Data lists that [PvE] Emirald (RU) fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [PvE] Emirald (RU)?

These tags are published by [PvE] Emirald (RU) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into [PvE] Emirald (RU)?

The manual route: launch Rust, F1, then client.connect 109.195.3.171:33215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp200
Max players 200 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online