Online 109.195.3.171:33215 checked 17m ago
[PvE] Emirald (RU)
Connect
srv = rust.server("109.195.3.171:33216")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 08:16 UTC27d ago | 7 | NaN | running | 1 |
| 1 | Thu 1 Oct, 17:58 UTC FW28d ago | 7 | NaN | 0.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 58717924
- map
- Procedural Map
- size
- 4500
- seed
- 58717924
Server
srv.info()- address
- 109.195.3.171:33215
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 08:16 UTC
- hostname
- ^
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 33 on average | 7/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 17/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 28 on average | 12/140 |
| 3 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 26 on average | 28/100 |
| 4 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 25 on average | 15/150 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 5/75 |
Quick answers
From the figures on this page.
Population data
What position does [PvE] Emirald (RU) take in the server rankings?
Over the last seven days [PvE] Emirald (RU) sits at #2,775 on player hours, in the top 12% of ranked servers.
How full does [PvE] Emirald (RU) run?
[PvE] Emirald (RU) reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 1 players and peaked at 5. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 4 players.
Server data
How well does [PvE] Emirald (RU) perform?
Averaged over 48 hours: 138 server fps, never under 111. The entity count peaked at 150,503, covering buildings, deployables and the rest of the world. Memory peaked at 4,589 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [PvE] Emirald (RU) run?
Rust network protocol 2635 and build 168909 on Windows is what [PvE] Emirald (RU) runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [PvE] Emirald (RU), and is it up?
Online is the state at the latest refresh for [PvE] Emirald (RU). The uptime it reports puts the last restart about 21 hours ago. Over the last 7 full days the hours up number 143 of 168, 85%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [PvE] Emirald (RU) sit?
Its name points to Europe, but [PvE] Emirald (RU) publishes no region tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.195.3.171:33215 is its address.
Rules, settings, map
What rules and settings are recorded for [PvE] Emirald (RU)?
The name [PvE] Emirald (RU) carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on [PvE] Emirald (RU)?
The game generates the map on [PvE] Emirald (RU): procedural, size 4,500, seed 58717924. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [PvE] Emirald (RU) wipe, and how often?
A single wipe each month, the force wipe, is all [PvE] Emirald (RU) does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 16 hours ago. The tags list wipes as monthly.
On [PvE] Emirald (RU), what happens on wipe day?
The average peak over recent wipes is 7 players. 28 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold [PvE] Emirald (RU), and which filters?
The Rust Data lists that [PvE] Emirald (RU) fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [PvE] Emirald (RU)?
These tags are published by [PvE] Emirald (RU) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into [PvE] Emirald (RU)?
The manual route: launch Rust, F1, then client.connect 109.195.3.171:33215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
