Online EU 64.40.9.219:28017 checked 8m ago
[PvE] Relic Europe | No Killing | No Raiding | No Decay
Connect
srv = rust.server("64.40.9.219:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 9d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 37d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 18:24 UTC4d ago | 74 | NaN | running | 28 |
| 1 | Thu 1 Oct, 18:18 UTC FW25d ago | 64 | held half | 21 days | 13 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1994412
- map
- Procedural Map
- size
- 4500
- seed
- 1994412
Server
srv.info()- address
- 64.40.9.219:28017
- region
- EU
- max players
- 200
- group limit
- 30 max
- wipe schedule
- monthly
- last wipe
- 22 Oct 2026, 18:24 UTC
- hostname
- eu.relicpve.com
- first seen
- 13 Sep 2026
Operator · relicpve.com
rust.servers(operator="relicpve.com").sort_values("players")
4 servers publish a relicpve.com hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 37 on average | 55/200 |
| 1 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 32 on average | 35/140 |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 28 on average | 47/150 |
| 3 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 25 on average | 38/100 |
| 4 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 16 on average | 40/75 |
| 5 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No Killing | EU · groups of 8+ · monthly · 16 on average | 18/200 |
Quick answers
From the figures on this page.
Player counts
What position does [PvE] Relic Europe | No Killing | No Raiding | No Decay take in the server rankings?
On seven-day player hours [PvE] Relic Europe | No Killing | No Raiding | No Decay is #504 overall and #248 in Europe, inside the top 2% of all ranked servers.
How full does [PvE] Relic Europe | No Killing | No Raiding | No Decay run?
The sample now reads 38 players for [PvE] Relic Europe | No Killing | No Raiding | No Decay, out of 200 slots. Over the last seven days it averaged 30 players and peaked at 74. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 52 players.
Server data
What does performance look like on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Server fps over the last 48 hours averages 72; the floor is 37. The entity count peaked at 193,419, covering buildings, deployables and the rest of the world. Memory peaked at 8,903 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [PvE] Relic Europe | No Killing | No Raiding | No Decay. The protocol has to match before you can join, and Steam does the updating.
How reliable is [PvE] Relic Europe | No Killing | No Raiding | No Decay, and is it up?
[PvE] Relic Europe | No Killing | No Raiding | No Decay reports itself online at the current refresh. Count back 34 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is [PvE] Relic Europe | No Killing | No Raiding | No Decay hosted?
With its EU tag, [PvE] Relic Europe | No Killing | No Raiding | No Decay lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 64.40.9.219:28017 is its address.
Map and rules
What rules and settings are recorded for [PvE] Relic Europe | No Killing | No Raiding | No Decay?
No gather rate appears in the name: [PvE] Relic Europe | No Killing | No Raiding | No Decay. The cap on a group is 30 players. Game mode roleplay, with this note: rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has [PvE] Relic Europe | No Killing | No Raiding | No Decay selected?
Size 4,500, seed 1994412: the procedural map on [PvE] Relic Europe | No Killing | No Raiding | No Decay, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [PvE] Relic Europe | No Killing | No Raiding | No Decay wipe, and how often?
Once a month [PvE] Relic Europe | No Killing | No Raiding | No Decay wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 4 days 23 hours ago, and that is the one in play. The tags list wipes as monthly.
On [PvE] Relic Europe | No Killing | No Raiding | No Decay, what happens on wipe day?
Recent wipes averaged 69 players at their peak. 2 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which lists on Rust Data hold [PvE] Relic Europe | No Killing | No Raiding | No Decay, and which filters?
The Rust Data lists that [PvE] Relic Europe | No Killing | No Raiding | No Decay fits are: EU Rust servers, Modded Rust servers, Rust PvE servers and Rust roleplay servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
Which operator runs [PvE] Relic Europe | No Killing | No Raiding | No Decay?
The same operator most likely runs [PvE] Relic Europe | No Killing | No Raiding | No Decay and 3 other servers we track, as all publish a relicpve.com hostname.
Which meanings do the tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay hold?
The game's server browser reads these tags from [PvE] Relic Europe | No Killing | No Raiding | No Decay: gmrust (Game mode): Survival play, standard Rust; mp200 (Max players): The server lists 200 slots; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to [PvE] Relic Europe | No Killing | No Raiding | No Decay?
In Rust, F1 opens the console: type client.connect 64.40.9.219:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. https://relicpve.com is the website recorded for it.
