Online 109.197.166.83:28015 checked 2h ago
asvasv
Connect
srv = rust.server("109.197.166.83:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 10:41 UTC5d ago | 2 | NaN | running | 0 |
| 1 | Mon 5 Oct, 21:21 UTC22d ago | 1 | halved by day 3 | 17.6 days | 2 |
| 2 | Mon 5 Oct, 14:06 UTC23d ago | 2 | NaN | 0.3 days | 0 |
| 3 | Wed 23 Sep, 15:38 UTC35d ago | 2 | halved by day 1 | 11.9 days | 0 |
| 4 | Tue 22 Sep, 06:47 UTC36d ago | 2 | NaN | 1.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2046975138
- map
- Procedural Map
- size
- 4500
- seed
- 2046975138
Server
srv.info()- address
- 109.197.166.83:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 10:41 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
How does asvasv compare in the rankings?
Over the last seven days asvasv sits at #8,177 on player hours, in the top 37% of ranked servers.
What population does asvasv carry?
asvasv reports 0 players at this refresh, with 5 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 0 players.
Server facts
What does performance look like on asvasv?
Server fps over the last 48 hours averages 26; the floor is 7. The entity count peaked at 118,102, covering buildings, deployables and the rest of the world. A high of 4,038 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is asvasv on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by asvasv. Steam updates your game for you, but the protocol must match to join.
How reliable is asvasv, and is it up?
Online is the state at the latest refresh for asvasv. Count back 2 days 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 154 of 168, 92%. The first row Rust Data holds for it is dated 22 September 2026.
In which location is asvasv hosted?
No region is published by asvasv. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.197.166.83:28015 is its address.
Map and rules
Which settings and rules does asvasv run?
You will not find a gather rate in the string asvasv. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on asvasv?
asvasv runs a procedural map of size 4,500 with seed 2046975138, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does asvasv wipe, and how often?
Irregular wipe times on asvasv leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 8 hours ago, and that is the one in play.
On asvasv, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags and filters
Which Rust Data filters and lists contain asvasv?
On Rust Data, asvasv appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on asvasv hold?
Read by the game's server browser, the tags asvasv publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to asvasv?
In Rust, F1 opens the console: type client.connect 109.197.166.83:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.