Rust Data

rustdata.spaceservers109.235.247.237:28117.ipynb

Run all rust-data · live

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Online 109.235.247.237:28115 checked 11m ago

RustVideoBot private capture

moddedcarbon

Connect

srv = rust.server("109.235.247.237:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak 1
rank #12,280 # top 55%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75105:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k2 Oct8 Oct13 Oct19 Oct24 Oct30 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 16:59 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 424242
Map of RustVideoBot private capture
map
Procedural Map
size
3000
seed
424242
Open on RustMaps

Server

srv.info()
address
109.235.247.237:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 16:59 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average20/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average8/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average31/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average52/200

Quick answers

From the figures on this page.

Population

How does RustVideoBot private capture compare in the rankings?

Over the last seven days RustVideoBot private capture sits at #12,280 on player hours, in the top 55% of ranked servers.

What population does RustVideoBot private capture carry?

The sample now reads 1 players for RustVideoBot private capture, out of 2 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 0 players.

About the server

How smoothly does RustVideoBot private capture run?

Server fps over the last 48 hours averages 175; the floor is 56. Entity numbers reached 48,726, and that includes buildings, deployables and the rest. Memory peaked at 3,459 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RustVideoBot private capture?

The build is Rust network protocol 2634 and build 166655 on Windows, run by RustVideoBot private capture. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustVideoBot private capture, and is it online now?

RustVideoBot private capture reports itself online at the current refresh. The uptime it reports puts the last restart about 9 days 12 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 2 October 2026.

Where does RustVideoBot private capture sit?

There is no region published for RustVideoBot private capture. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.235.247.237:28115 is its address.

Settings and map

What rules and settings are recorded for RustVideoBot private capture?

The name RustVideoBot private capture carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. The VAC field reads off.

What is the map on RustVideoBot private capture?

Size 3,000, seed 424242: the procedural map on RustVideoBot private capture, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does RustVideoBot private capture wipe, and how often?

A rhythm cannot be read from the wipes of RustVideoBot private capture on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 27 days 11 hours ago, and that is the one in play.

What is wipe day on RustVideoBot private capture like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags and filters

Which Rust Data filters and lists contain RustVideoBot private capture?

The Rust Data lists that RustVideoBot private capture fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on RustVideoBot private capture?

These tags are published by RustVideoBot private capture and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Recorded game build: 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into RustVideoBot private capture?

Enter client.connect 109.235.247.237:28115 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166655
Build Recorded game build: 166655.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,937 players 11,633 servers online