Rust Data

rustdata.spaceservers109.247.132.222:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 109.247.132.222:28015 checked 30d ago

My Test Server

moddedcarbon

Connect

srv = rust.server("109.247.132.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/5 # 40% full
7-day average 0 # peak –
rank #13,678 # top 57%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 14:03 UTC31d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.247.132.222:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 14:03 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average55/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average94/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average105/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average339/350

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Test Server rank?

Over the last seven days My Test Server sits at #13,678 on player hours, in the top 57% of ranked servers.

How many players does My Test Server hold at once?

My Test Server returns no live count at this refresh, having last been seen 30 days 11 hours ago.

About the server

What is the Rust version on My Test Server?

Rust network protocol 2633 and build 165217 on Windows is what My Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is My Test Server up, and what does its uptime show?

The latest sample has My Test Server offline, with a last sighting 30 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.

Which location does My Test Server run from?

No region is published by My Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.247.132.222:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Test Server?

No gather rate appears in the name: My Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on My Test Server?

The game generates its map: procedural, on My Test Server.

Wipe data

On what schedule does My Test Server wipe?

Too few wipes are on record for My Test Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 days 7 hours ago, and that is the one in play.

What is wipe day on My Test Server like?

The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 19 hours after it began.

Lists and tags

Which Rust Data filters and lists contain My Test Server?

On Rust Data, My Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on My Test Server?

These tags are published by My Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Test Server?

Enter client.connect 109.247.132.222:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,322 players 11,829 servers online