Rust Data

rustdata.spaceservers109.252.117.13:28117.ipynb

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Offline 109.252.117.13:28115 checked 10h ago

Oil Trainer - Carbon Development

moddedcarbon

Connect

srv = rust.server("109.252.117.13:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak 1
rank #10,059 # top 45%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75112:0014:0016:0009:0011:0013:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.252.117.13:28115
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 11:22 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average46/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average215/260

Quick answers

From the figures on this page.

Population data

What position does Oil Trainer - Carbon Development take in the server rankings?

Player hours over seven days put Oil Trainer - Carbon Development at #10,059, in the top 45% of the ranked set.

What population does Oil Trainer - Carbon Development carry?

The current row shows Oil Trainer - Carbon Development offline; the last response was 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 0 players.

Server facts

Which Rust version is Oil Trainer - Carbon Development on?

Rust network protocol 2635 and build 168909 on Windows is what Oil Trainer - Carbon Development runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Oil Trainer - Carbon Development, and is it online now?

Offline now for Oil Trainer - Carbon Development, last seen 10 hours ago. 16 of 168 hours up over the last 7 full days, or 10%. Rust Data logged it first on 20 October 2026.

Which location does Oil Trainer - Carbon Development run from?

There is no region published for Oil Trainer - Carbon Development. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.252.117.13:28115 is its address.

Settings and map

Which settings and rules does Oil Trainer - Carbon Development run?

No gather rate appears in the name: Oil Trainer - Carbon Development. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Oil Trainer - Carbon Development wipe?

A rhythm cannot be read from the wipes of Oil Trainer - Carbon Development on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain Oil Trainer - Carbon Development?

The Rust Data lists that Oil Trainer - Carbon Development fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Oil Trainer - Carbon Development hold?

The game's server browser reads these tags from Oil Trainer - Carbon Development: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Oil Trainer - Carbon Development?

In Rust, F1 opens the console: type client.connect 109.252.117.13:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players 8 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online