Offline 109.252.87.78:28015 checked 8d ago
Test
Connect
srv = rust.server("109.252.87.78:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 09:06 UTC11d ago | 0 | NaN | running | 0 |
| 1 | Fri 2 Oct, 07:28 UTC26d ago | 0 | NaN | 15.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.252.87.78:28015
- region
- – · eu2
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 16:08 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 160/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 109/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 44/1000 |
Quick answers
From the figures on this page.
Population data
What position does Test take in the server rankings?
Rank #15,318 on seven-day player hours for Test, within the top 70% of all ranked servers.
How many players does Test hold at once?
Test returns no live count at this refresh, having last been seen 8 days 18 hours ago.
About the server
What Rust version does Test run?
The build is Rust network protocol 2617 and build 140244 on Windows, run by Test. Joining needs the same protocol on your game; Steam handles the update.
Is Test up, and what does its uptime show?
Test is offline at this refresh; the last response came 8 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 20 September 2026.
In which location is Test hosted?
For Test, no region is published; the region code is eu2. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.252.87.78:28015 is its address.
Rules, settings, map
Which rules apply on Test, and what settings?
You will not find a gather rate in the string Test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. The VAC field reads off.
Which map has Test loaded?
The game generates its map: procedural, on Test.
Wipe data
On what schedule does Test wipe?
A rhythm cannot be read from the wipes of Test on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 52 days 17 hours ago, and that is the one in play.
On Test, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Test?
The Rust Data lists that Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Test?
These tags are published by Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2617 (Protocol): The server speaks protocol 2617, so match your game version; cs140244 (Build): Recorded game build: 140244; ptrak (Networking): The network layer is RakNet, standard for the game; $reu2 (Region code): eu2 is the region code recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Test?
Enter client.connect 109.252.87.78:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.