Offline 109.41.177.27:28015 checked 7d ago
[DEV] Blackout Monument Event Testserver
Connect
srv = rust.server("109.41.177.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.41.177.27:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:20 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does [DEV] Blackout Monument Event Testserver rank?
Over the last seven days [DEV] Blackout Monument Event Testserver sits at #15,318 on player hours, in the top 69% of ranked servers.
How many players does [DEV] Blackout Monument Event Testserver hold at once?
The current row shows [DEV] Blackout Monument Event Testserver offline; the last response was 7 days 1 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on [DEV] Blackout Monument Event Testserver?
The build is Rust network protocol 2634 and build 167781 on Windows, run by [DEV] Blackout Monument Event Testserver. Joining needs the same protocol on your game; Steam handles the update.
Is [DEV] Blackout Monument Event Testserver up, and what does its uptime show?
The latest sample has [DEV] Blackout Monument Event Testserver offline, with a last sighting 7 days 1 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
In which location is [DEV] Blackout Monument Event Testserver hosted?
For [DEV] Blackout Monument Event Testserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 109.41.177.27:28015 is its address.
Rules, settings, map
Which settings and rules does [DEV] Blackout Monument Event Testserver run?
The name [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. The VAC field reads off.
What is the map on [DEV] Blackout Monument Event Testserver?
A procedural map runs on [DEV] Blackout Monument Event Testserver, generated by the game.
Wipes and dates
On what schedule does [DEV] Blackout Monument Event Testserver wipe?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 8 days 15 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold [DEV] Blackout Monument Event Testserver, and which filters?
These Rust Data lists include [DEV] Blackout Monument Event Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [DEV] Blackout Monument Event Testserver?
Read by the game's server browser, the tags [DEV] Blackout Monument Event Testserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join [DEV] Blackout Monument Event Testserver?
The manual route: launch Rust, F1, then client.connect 109.41.177.27:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.