Offline 109.41.177.32:28015 checked 5d ago
[DEV] Blackout Monument Event Testserver
Connect
srv = rust.server("109.41.177.32:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.41.177.32:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:20 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 109/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 133/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 101/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 31/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 26/1000 |
Quick answers
From the figures on this page.
Population data
What position does [DEV] Blackout Monument Event Testserver take in the server rankings?
Over the last seven days [DEV] Blackout Monument Event Testserver sits at #15,348 on player hours, in the top 69% of ranked servers.
How full does [DEV] Blackout Monument Event Testserver run?
Offline now for [DEV] Blackout Monument Event Testserver, with the last sample 5 days 3 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on [DEV] Blackout Monument Event Testserver?
Version Rust network protocol 2634 and build 167781 on Windows is reported by [DEV] Blackout Monument Event Testserver. Steam updates your game for you, but the protocol must match to join.
How reliable is [DEV] Blackout Monument Event Testserver, and is it online now?
Offline now for [DEV] Blackout Monument Event Testserver, last seen 5 days 3 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. Rust Data logged it first on 23 October 2026.
Which location does [DEV] Blackout Monument Event Testserver run from?
There is no region published for [DEV] Blackout Monument Event Testserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 109.41.177.32:28015 is its address.
Rules, settings, map
Which settings and rules does [DEV] Blackout Monument Event Testserver run?
The name [DEV] Blackout Monument Event Testserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.
What is the map on [DEV] Blackout Monument Event Testserver?
The game generates its map: procedural, on [DEV] Blackout Monument Event Testserver.
Wipes and dates
When does [DEV] Blackout Monument Event Testserver wipe, and how often?
A rhythm cannot be read from the wipes of [DEV] Blackout Monument Event Testserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 22 hours ago.
Tags and filters
Where does [DEV] Blackout Monument Event Testserver appear among Rust Data lists and filters?
On Rust Data, [DEV] Blackout Monument Event Testserver appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [DEV] Blackout Monument Event Testserver?
The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [DEV] Blackout Monument Event Testserver?
The manual route: launch Rust, F1, then client.connect 109.41.177.32:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.