Offline 109.41.178.189:28015 checked 7d ago
[DEV] Blackout Monument Event Testserver
Connect
srv = rust.server("109.41.178.189:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.41.178.189:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:20 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 44/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 62/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 18/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [DEV] Blackout Monument Event Testserver rank?
Over the last seven days [DEV] Blackout Monument Event Testserver sits at #15,411 on player hours, in the top 69% of ranked servers.
What population does [DEV] Blackout Monument Event Testserver carry?
Offline now for [DEV] Blackout Monument Event Testserver, with the last sample 7 days 18 hours ago.
About the server
What Rust version does [DEV] Blackout Monument Event Testserver run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by [DEV] Blackout Monument Event Testserver. The protocol has to match before you can join, and Steam does the updating.
How reliable is [DEV] Blackout Monument Event Testserver, and is it up?
[DEV] Blackout Monument Event Testserver is offline at this refresh; the last response came 7 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 October 2026.
Where does [DEV] Blackout Monument Event Testserver sit?
There is no region published for [DEV] Blackout Monument Event Testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.41.178.189:28015.
Rules, settings, map
Which settings and rules does [DEV] Blackout Monument Event Testserver run?
No gather rate appears in the name: [DEV] Blackout Monument Event Testserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.
Which map has [DEV] Blackout Monument Event Testserver loaded?
The game generates its map: procedural, on [DEV] Blackout Monument Event Testserver.
Wipe data
When does [DEV] Blackout Monument Event Testserver wipe, and on what schedule?
A rhythm cannot be read from the wipes of [DEV] Blackout Monument Event Testserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 7 hours ago.
Tags and filters
Which Rust Data filters and lists contain [DEV] Blackout Monument Event Testserver?
The Rust Data lists that [DEV] Blackout Monument Event Testserver fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on [DEV] Blackout Monument Event Testserver hold?
The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [DEV] Blackout Monument Event Testserver?
In Rust, F1 opens the console: type client.connect 109.41.178.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.