Rust Data

rustdata.spaceservers109.41.178.189:28016.ipynb

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Offline 109.41.178.189:28015 checked 7d ago

[DEV] Blackout Monument Event Testserver

moddedcarbon

Connect

srv = rust.server("109.41.178.189:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,411 # top 69%
last wipe 8d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.41.178.189:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 22:20 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 152 on average44/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average62/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average18/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [DEV] Blackout Monument Event Testserver rank?

Over the last seven days [DEV] Blackout Monument Event Testserver sits at #15,411 on player hours, in the top 69% of ranked servers.

What population does [DEV] Blackout Monument Event Testserver carry?

Offline now for [DEV] Blackout Monument Event Testserver, with the last sample 7 days 18 hours ago.

About the server

What Rust version does [DEV] Blackout Monument Event Testserver run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by [DEV] Blackout Monument Event Testserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is [DEV] Blackout Monument Event Testserver, and is it up?

[DEV] Blackout Monument Event Testserver is offline at this refresh; the last response came 7 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 October 2026.

Where does [DEV] Blackout Monument Event Testserver sit?

There is no region published for [DEV] Blackout Monument Event Testserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.41.178.189:28015.

Rules, settings, map

Which settings and rules does [DEV] Blackout Monument Event Testserver run?

No gather rate appears in the name: [DEV] Blackout Monument Event Testserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Which map has [DEV] Blackout Monument Event Testserver loaded?

The game generates its map: procedural, on [DEV] Blackout Monument Event Testserver.

Wipe data

When does [DEV] Blackout Monument Event Testserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of [DEV] Blackout Monument Event Testserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 8 days 7 hours ago.

Tags and filters

Which Rust Data filters and lists contain [DEV] Blackout Monument Event Testserver?

The Rust Data lists that [DEV] Blackout Monument Event Testserver fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on [DEV] Blackout Monument Event Testserver hold?

The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [DEV] Blackout Monument Event Testserver?

In Rust, F1 opens the console: type client.connect 109.41.178.189:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,078 players 11,614 servers online