Offline 109.41.178.241:28015 checked 6d ago
[DEV] Blackout Monument Event Testserver
Connect
srv = rust.server("109.41.178.241:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 109.41.178.241:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Oct 2026, 22:20 UTC
- hostname
- –
- first seen
- 21 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 84/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 82/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13/1000 |
Quick answers
From the figures on this page.
Population data
How does [DEV] Blackout Monument Event Testserver compare in the rankings?
Rank #15,419 on seven-day player hours for [DEV] Blackout Monument Event Testserver, within the top 69% of all ranked servers.
How full does [DEV] Blackout Monument Event Testserver run?
[DEV] Blackout Monument Event Testserver returns no live count at this refresh, having last been seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on [DEV] Blackout Monument Event Testserver?
Version Rust network protocol 2634 and build 167781 on Windows is reported by [DEV] Blackout Monument Event Testserver. The protocol has to match before you can join, and Steam does the updating.
Is [DEV] Blackout Monument Event Testserver up, and what does its uptime show?
Offline now for [DEV] Blackout Monument Event Testserver, last seen 6 days 12 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Its earliest recorded date in Rust Data is 21 October 2026.
In which location is [DEV] Blackout Monument Event Testserver hosted?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.41.178.241:28015 is its address.
Rules, settings, map
Which settings and rules does [DEV] Blackout Monument Event Testserver run?
The name [DEV] Blackout Monument Event Testserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.
What is the map on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.
Wipe schedule
When does [DEV] Blackout Monument Event Testserver wipe, and how often?
Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 8 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold [DEV] Blackout Monument Event Testserver, and which filters?
The Rust Data lists that [DEV] Blackout Monument Event Testserver fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on [DEV] Blackout Monument Event Testserver?
The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into [DEV] Blackout Monument Event Testserver?
The manual route: launch Rust, F1, then client.connect 109.41.178.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.