Rust Data

rustdata.spaceservers109.41.178.241:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 109.41.178.241:28015 checked 6d ago

[DEV] Blackout Monument Event Testserver

moddedcarbon

Connect

srv = rust.server("109.41.178.241:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,419 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.41.178.241:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 22:20 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average84/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average82/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average31/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

Quick answers

From the figures on this page.

Population data

How does [DEV] Blackout Monument Event Testserver compare in the rankings?

Rank #15,419 on seven-day player hours for [DEV] Blackout Monument Event Testserver, within the top 69% of all ranked servers.

How full does [DEV] Blackout Monument Event Testserver run?

[DEV] Blackout Monument Event Testserver returns no live count at this refresh, having last been seen 6 days 12 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on [DEV] Blackout Monument Event Testserver?

Version Rust network protocol 2634 and build 167781 on Windows is reported by [DEV] Blackout Monument Event Testserver. The protocol has to match before you can join, and Steam does the updating.

Is [DEV] Blackout Monument Event Testserver up, and what does its uptime show?

Offline now for [DEV] Blackout Monument Event Testserver, last seen 6 days 12 hours ago. Over the last 6 full days the hours up number 0 of 144, 0%. Its earliest recorded date in Rust Data is 21 October 2026.

In which location is [DEV] Blackout Monument Event Testserver hosted?

No region is published by [DEV] Blackout Monument Event Testserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.41.178.241:28015 is its address.

Rules, settings, map

Which settings and rules does [DEV] Blackout Monument Event Testserver run?

The name [DEV] Blackout Monument Event Testserver carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on [DEV] Blackout Monument Event Testserver?

[DEV] Blackout Monument Event Testserver runs a procedural map, which the game generates.

Wipe schedule

When does [DEV] Blackout Monument Event Testserver wipe, and how often?

Too few wipes are on record for [DEV] Blackout Monument Event Testserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 7 days 8 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold [DEV] Blackout Monument Event Testserver, and which filters?

The Rust Data lists that [DEV] Blackout Monument Event Testserver fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on [DEV] Blackout Monument Event Testserver?

The game's server browser reads these tags from [DEV] Blackout Monument Event Testserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [DEV] Blackout Monument Event Testserver?

The manual route: launch Rust, F1, then client.connect 109.41.178.241:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,650 players 11,617 servers online