Rust Data

rustdata.spaceservers109.41.49.124:28016.ipynb

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Offline 109.41.49.124:28015 checked 6h ago

Bender Rust Testserver

moddedcarbon

Connect

srv = rust.server("109.41.49.124:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #9,675 # top 43%
no wipes 'resets' # 18 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75118:0022:0011:0014:0018:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 21:58 UTC7h ago NaN NaN NaN 0
1 Tue 27 Oct, 17:57 UTC11h ago NaN NaN NaN 0
2 Mon 26 Oct, 22:21 UTC1d ago NaN NaN NaN 0
3 Sun 25 Oct, 14:56 UTC2d ago NaN NaN NaN 1
4 Sun 25 Oct, 14:37 UTC2d ago NaN NaN NaN 1
5 Sun 25 Oct, 14:18 UTC2d ago NaN NaN NaN 1
6 Sun 25 Oct, 13:59 UTC2d ago NaN NaN NaN 0
7 Sun 25 Oct, 13:53 UTC2d ago NaN NaN NaN 1
8 Sun 25 Oct, 13:35 UTC2d ago NaN NaN NaN 1
9 Sun 25 Oct, 13:18 UTC2d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
109.41.49.124:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 26.10EU · groups of 8+ · weekly · 117 on average19/300
1EU Hub 01EU · groups of 1000+ · 22 on average8/3300
2[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average1/50
3A Shockbyte Rust Servergroups of 8+ · 2 on average1/40
4404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 28.10EU · groups of 8+ · monthly · 2 on average4/300
5╨Т╤Л╨╢╨╕╨▓╤И╨╕╨╣ ╨▓ ╤Б╨EU · groups of 8+ · 1 on average2/500

Quick answers

From the figures on this page.

Population data

What position does Bender Rust Testserver take in the server rankings?

Over the last seven days Bender Rust Testserver sits at #9,675 on player hours, in the top 43% of ranked servers.

What population does Bender Rust Testserver carry?

The current row shows Bender Rust Testserver offline; the last response was 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 0 players.

About the server

What Rust version does Bender Rust Testserver run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Bender Rust Testserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is Bender Rust Testserver, and is it up?

Bender Rust Testserver is offline at this refresh; the last response came 6 hours ago. Uptime of 44% across the last 3 full days: 32 hours of 72. Rust Data logged it first on 24 October 2026.

In which location is Bender Rust Testserver hosted?

For Bender Rust Testserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 109.41.49.124:28015 is its address.

Settings and map

Which rules apply on Bender Rust Testserver, and what settings?

The name Bender Rust Testserver carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does Bender Rust Testserver wipe?

A new world arrives every few hours on Bender Rust Testserver, so no wipe schedule is kept and those resets do not count as wipes.

Tags and filters

Where does Bender Rust Testserver appear among Rust Data lists and filters?

On Rust Data, Bender Rust Testserver appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on Bender Rust Testserver?

These tags are published by Bender Rust Testserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Bender Rust Testserver?

In Rust, F1 opens the console: type client.connect 109.41.49.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,396 players 11,597 servers online