Rust Data

rustdata.spaceservers109.87.80.16:28017.ipynb

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Offline 109.87.80.16:28015 checked 1d ago

Cinema Server Local

moddedoxide

Connect

srv = rust.server("109.87.80.16:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #9,789 # top 44%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75116:0017:0018:0019:0022:0023:00Wiped Mon 26 Oct, 16:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
109.87.80.16:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 16:33 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average175/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55/1000

Quick answers

From the figures on this page.

Population data

What position does Cinema Server Local take in the server rankings?

Player hours over seven days put Cinema Server Local at #9,789, in the top 44% of the ranked set.

What population does Cinema Server Local carry?

Cinema Server Local returns no live count at this refresh, having last been seen 36 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 1 players.

Server facts

What Rust version does Cinema Server Local run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Cinema Server Local. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cinema Server Local, and is it up?

Cinema Server Local is offline at this refresh; the last response came 36 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does Cinema Server Local run from?

No region is published by Cinema Server Local. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 109.87.80.16:28015.

Settings and map

What rules and settings are recorded for Cinema Server Local?

You will not find a gather rate in the string Cinema Server Local. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.

Which map has Cinema Server Local selected?

A procedural map runs on Cinema Server Local, generated by the game.

Wipe data

On what schedule does Cinema Server Local wipe?

The record for Cinema Server Local holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 43 hours ago.

Tags, lists

Which Rust Data filters and lists contain Cinema Server Local?

The Rust Data lists that Cinema Server Local fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Cinema Server Local?

The game's server browser reads these tags from Cinema Server Local: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Cinema Server Local?

In Rust, F1 opens the console: type client.connect 109.87.80.16:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online