Offline 110.159.0.52:28015 checked 40d ago
SP PVE
Connect
srv = rust.server("110.159.0.52:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 110.159.0.52:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 05:41 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 188/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 133/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 22/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 45/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does SP PVE rank?
Over the last seven days SP PVE sits at #13,254 on player hours, in the top – of ranked servers.
How many players does SP PVE hold at once?
The current row shows SP PVE offline; the last response was 40 days 2 hours ago.
Server facts
What is the Rust version on SP PVE?
Rust network protocol 2633 and build 164530 on Windows is what SP PVE runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is SP PVE, and is it online now?
SP PVE is offline at this refresh; the last response came 40 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
Where does SP PVE sit?
For SP PVE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 110.159.0.52:28015.
Rules, settings, map
Which settings and rules does SP PVE run?
The name SP PVE carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
Which map has SP PVE selected?
A procedural map runs on SP PVE, generated by the game.
Wipe data
When does SP PVE wipe, and how often?
The record for SP PVE holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 9 hours ago.
Tags and filters
Which Rust Data filters and lists contain SP PVE?
On Rust Data, SP PVE appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on SP PVE hold?
The game's server browser reads these tags from SP PVE: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join SP PVE?
In Rust, F1 opens the console: type client.connect 110.159.0.52:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.