Rust Data

rustdata.spaceservers110.239.195.247:28016.ipynb

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Online 110.239.195.247:28015 checked 6m ago

My Custom Rust Server

moddedoxide

Connect

srv = rust.server("110.239.195.247:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #6,569 # top 30%
no wipes 'resets' # 12 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct27 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 06:06 UTC2d ago NaN NaN NaN 0
1 Tue 27 Oct, 05:44 UTC2d ago NaN NaN NaN 0
2 Tue 27 Oct, 04:39 UTC2d ago NaN NaN NaN 0
3 Mon 26 Oct, 21:51 UTC2d ago NaN NaN NaN 1
4 Mon 26 Oct, 07:31 UTC3d ago NaN NaN NaN 1
5 Sun 25 Oct, 20:46 UTC3d ago NaN NaN NaN 1
6 Sun 25 Oct, 20:20 UTC3d ago NaN NaN NaN 1
7 Sun 25 Oct, 20:10 UTC3d ago NaN NaN NaN 0
8 Sun 25 Oct, 20:04 UTC3d ago NaN NaN NaN 0
9 Sun 25 Oct, 19:45 UTC3d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
110.239.195.247:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
15 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RaidLabgroups of 8+ · 28 on average200/50
1CSL | EU StagingEU · groups of 8+ · 23 on average4/64
2404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 3 on average4/300
3A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
4Warriorsgroups of 8+ · 2 on average1/100
5[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Custom Rust Server rank?

Rank #6,569 on seven-day player hours for My Custom Rust Server, within the top 30% of all ranked servers.

How many players does My Custom Rust Server hold at once?

The sample now reads 0 players for My Custom Rust Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.

Server data

Which Rust version is My Custom Rust Server on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Custom Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Custom Rust Server up, and what does its uptime show?

My Custom Rust Server reports itself online at the current refresh. Over the last 7 full days the hours up number 57 of 168, 34%. The first row Rust Data holds for it is dated 15 October 2026.

Where does My Custom Rust Server sit?

No region is published by My Custom Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 110.239.195.247:28015 is its address.

Settings and map

What rules and settings are recorded for My Custom Rust Server?

You will not find a gather rate in the string My Custom Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has My Custom Rust Server selected?

My Custom Rust Server runs a procedural map, which the game generates.

Wipe data

When does My Custom Rust Server wipe, and how often?

My Custom Rust Server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags and filters

Which lists on Rust Data hold My Custom Rust Server, and which filters?

The Rust Data lists that My Custom Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Custom Rust Server hold?

The game's server browser reads these tags from My Custom Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Custom Rust Server?

In Rust, F1 opens the console: type client.connect 110.239.195.247:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,316 players 11,667 servers online