Online 110.239.195.247:28015 checked 6m ago
My Custom Rust Server
Connect
srv = rust.server("110.239.195.247:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 06:06 UTC2d ago | NaN | NaN | NaN | 0 |
| 1 | Tue 27 Oct, 05:44 UTC2d ago | NaN | NaN | NaN | 0 |
| 2 | Tue 27 Oct, 04:39 UTC2d ago | NaN | NaN | NaN | 0 |
| 3 | Mon 26 Oct, 21:51 UTC2d ago | NaN | NaN | NaN | 1 |
| 4 | Mon 26 Oct, 07:31 UTC3d ago | NaN | NaN | NaN | 1 |
| 5 | Sun 25 Oct, 20:46 UTC3d ago | NaN | NaN | NaN | 1 |
| 6 | Sun 25 Oct, 20:20 UTC3d ago | NaN | NaN | NaN | 1 |
| 7 | Sun 25 Oct, 20:10 UTC3d ago | NaN | NaN | NaN | 0 |
| 8 | Sun 25 Oct, 20:04 UTC3d ago | NaN | NaN | NaN | 0 |
| 9 | Sun 25 Oct, 19:45 UTC3d ago | NaN | NaN | NaN | 0 |
| 10 | Sun 25 Oct, 09:01 UTC4d ago | NaN | NaN | NaN | 0 |
| 11 | Sun 25 Oct, 08:39 UTC4d ago | NaN | NaN | NaN | 0 |
| 12 | Thu 15 Oct, 02:03 UTC14d ago | 0 | NaN | 10.3 days | 0 |
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 110.239.195.247:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 15 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RaidLab | groups of 8+ · 28 on average | 200/50 |
| 1 | CSL | EU Staging | EU · groups of 8+ · 23 on average | 4/64 |
| 2 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 3 on average | 4/300 |
| 3 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
| 4 | Warriors | groups of 8+ · 2 on average | 1/100 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does My Custom Rust Server rank?
Rank #6,569 on seven-day player hours for My Custom Rust Server, within the top 30% of all ranked servers.
How many players does My Custom Rust Server hold at once?
The sample now reads 0 players for My Custom Rust Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 22:00 UTC is the busiest, at 1 players.
Server data
Which Rust version is My Custom Rust Server on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by My Custom Rust Server. Steam updates your game for you, but the protocol must match to join.
Is My Custom Rust Server up, and what does its uptime show?
My Custom Rust Server reports itself online at the current refresh. Over the last 7 full days the hours up number 57 of 168, 34%. The first row Rust Data holds for it is dated 15 October 2026.
Where does My Custom Rust Server sit?
No region is published by My Custom Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 110.239.195.247:28015 is its address.
Settings and map
What rules and settings are recorded for My Custom Rust Server?
You will not find a gather rate in the string My Custom Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has My Custom Rust Server selected?
My Custom Rust Server runs a procedural map, which the game generates.
Wipe data
When does My Custom Rust Server wipe, and how often?
My Custom Rust Server starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags and filters
Which lists on Rust Data hold My Custom Rust Server, and which filters?
The Rust Data lists that My Custom Rust Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Custom Rust Server hold?
The game's server browser reads these tags from My Custom Rust Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join My Custom Rust Server?
In Rust, F1 opens the console: type client.connect 110.239.195.247:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.