Rust Data

rustdata.spaceservers111.170.155.80:20003.ipynb

Run all rust-data · live

‹ All servers

Online 111.170.155.80:20001 checked 8m ago

301的后宫

moddedoxide

Connect

srv = rust.server("111.170.155.80:20003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,469 # top 56%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8.9 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 06:03 UTC18d ago 7 NaN running 0
1 Thu 1 Oct, 08:59 UTC27d ago 4 halved by day 1 8.9 days 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 1403708994
Map of 301的后宫
map
Procedural Map
size
4750
seed
1403708994
Open on RustMaps

Server

srv.info()
address
111.170.155.80:20001
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 06:03 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 24 on average29/100
1【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 19 on average0/200
2[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 17 on average4/100
3#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 11 on average18/100
4[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average4/100
5[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 11 on average20/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does 301的后宫 rank?

Rank #12,469 on seven-day player hours for 301的后宫, within the top 56% of all ranked servers.

How many players does 301的后宫 hold at once?

The sample now reads 0 players for 301的后宫, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

How well does 301的后宫 perform?

Server fps over the last 48 hours averages 65; the floor is 42. Entity numbers reached 134,572, and that includes buildings, deployables and the rest. A high of 3,718 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is 301的后宫 on?

The build is Rust network protocol 2635 and build 167398 on Linux, run by 301的后宫. The protocol has to match before you can join, and Steam does the updating.

How reliable is 301的后宫, and is it online now?

301的后宫 reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

In which location is 301的后宫 hosted?

The name of 301的后宫 points to Asia, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 111.170.155.80:20001.

Map and rules

Which settings and rules does 301的后宫 run?

No gather rate appears in the name: 301的后宫. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on 301的后宫?

301的后宫 runs a procedural map of size 4,750 with seed 1403708994, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does 301的后宫 wipe, and on what schedule?

The record for 301的后宫 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 18 hours ago.

What is wipe day on 301的后宫 like?

The average peak over recent wipes is 6 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Where does 301的后宫 appear among Rust Data lists and filters?

The Rust Data lists that 301的后宫 fits are: Modded Rust servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on 301的后宫?

The game's server browser reads these tags from 301的后宫: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to 301的后宫?

In Rust, F1 opens the console: type client.connect 111.170.155.80:20001. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.tyteam.net is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,587 players 11,721 servers online